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45 lines (34 loc) · 707 Bytes
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main.cpp
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45 lines (34 loc) · 707 Bytes
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#include "SDLWrapper.hpp"
//#include <iostream>
#if EMSCRIPTEN
#include <emscripten.h>
#endif
// Game Window Size
//
const int WIDTH = 1136;
const int HEIGHT = 640;
// Game obj
//
Geometry::SDLWrapper * game = 0;
void step ()
{
game->OnExecute( );
}
void channelDone(int channel) {
printf("channel %d finished playback.\n",channel);
}
int main()
{
game = new Geometry::SDLWrapper( "Geometry Wars Clone", WIDTH, HEIGHT );
game->OnInit( );
#if EMSCRIPTEN
emscripten_set_main_loop( step, 0, 0 );
#else
while( game->IsRunning( ))
{
step( );
}
#endif
delete game;
return 0;
}