@@ -90,6 +90,34 @@ You can support development by [purchasing Way of Rhea on Steam][wor], or
9090[ wor-mail ] : https://anthropicstudios.com/newsletter/signup/tech
9191[ wor-cps ] : https://www.cerebralpuzzleshowcase.com/
9292
93+ ### [ Untitled Pixel Wizard Game] [ pixel-wizards ]
94+
95+ [ ![ A target being destroyed by a rudimentary flame thrower spell] ( untitled-pixel-wizards-game.gif )] [ pixel-wizards ]
96+ _ A deadly foe meets their end._
97+
98+ [ Untitled Pixel Wizard Game] [ pixel-wizards ] is a local-multiplayer [ Noita] -like platformer about
99+ killing baddies using spells powered by pixel physics.
100+
101+ Over the last few months, the falling sand simulation learned to play (somewhat) nicely with Rapier
102+ rigid bodies; see [ Bridging Physics Worlds] [ pixel-wizards-bridging-physics-worlds ] and subsequent updates.
103+
104+ This month:
105+
106+ - [ Tilemapping via LDTK] [ pixel-wizards-tilemapping ] : levels got just a tiny bit prettier.
107+ - [ Level Progression] [ pixel-wizards-levels ] : players learned to die, and levels link together.
108+ - [ Architectural Ruminations] [ pixel-wizards-arch ] : reflections on using Rust for game development,
109+ prompted by LogLog Games's '[ Leaving Rust gamedev after 3 years] '.
110+ - [ Target Practice] [ pixel-wizards-targets ] : the first "enemy" was added to the game.
111+
112+ [ pixel-wizards ] : https://slowrush.dev
113+ [ Noita ] : https://store.steampowered.com/app/881100/Noita/
114+ [ pixel-wizards-bridging-physics-worlds ] : https://www.slowrush.dev/news/bridging-physics-worlds/
115+ [ pixel-wizards-targets ] : https://www.slowrush.dev/news/target-practice/
116+ [ pixel-wizards-arch ] : https://www.slowrush.dev/news/architectural-questions/
117+ [ pixel-wizards-levels ] : https://www.slowrush.dev/news/level-progression/
118+ [ pixel-wizards-tilemapping ] : https://www.slowrush.dev/news/tilemapping/
119+ [ caspark ] : https://github.com/caspark/
120+ [ Leaving Rust gamedev after 3 years ] : https://loglog.games/blog/leaving-rust-gamedev/
93121
94122### [ mirr/orb]
95123
@@ -105,8 +133,6 @@ This release contains 110 levels which pull from 870 available puzzle layouts.
105133[ mirr/orb ] : https://syn9dev.itch.io/mirrorb
106134[ syn9 ] : https://twitter.com/Syn9Dev
107135
108-
109-
110136## Engine Updates
111137
112138## Learning Material Updates
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