@@ -317,6 +317,51 @@ Read the [dev blog][triplehex-blog] for more info, follow
317317[ triplehex-twitter ] : https://twitter.com/triplehexdev
318318[ shattersong-discord ] : https://discord.gg/K5RHxVEK6F
319319
320+ ### [ The Process]
321+
322+ ![ An animated gif showing a machine setup to smelt iron ore] ( the_process.gif ) _ A
323+ smelter factory setup in The Process_
324+
325+ [ The Process] by @setzer22 is an upcoming game about factory building, process
326+ management, and carrot production, built with Rust using the Godot game engine!
327+
328+ This month has seen a lot of activity: More improvements to the level editor,
329+ in-game assets and general gameplay improvements. But the main focus has been on
330+ a new building system with improved ergonomics. The game is now approaching a
331+ point where all the core mechanics for the factory simulation are in place, but
332+ more in-game content and assets are still required reaching the first playable
333+ demo.
334+
335+ This month the game has seen the following changes and improvements:
336+
337+ - New assets like
338+ [ wooden planks] ( https://twitter.com/PlayTheProcess/status/1423712530267054086 ) ,
339+ [ machine parts] ( https://twitter.com/PlayTheProcess/status/1433160712231297027 )
340+ and
341+ [ mashed carrot cans] ( https://twitter.com/PlayTheProcess/status/1434466387787923456 ) ,
342+ with their in-game recipes.
343+ - A new machine, the
344+ [ centrifuge] ( https://twitter.com/PlayTheProcess/status/1430923976574910466 )
345+ - A new system to tweak properties with
346+ [ OSD sliders] ( https://twitter.com/PlayTheProcess/status/1424638751041536001 )
347+ to speed-up iteration times. Short explanation
348+ [ here] ( https://twitter.com/PlayTheProcess/status/1424638756246675459 ) .
349+ - A new egui-powered
350+ [ main menu] ( https://twitter.com/PlayTheProcess/status/1425785805453373444 )
351+ for the main game screen.
352+ - Improvements to the building system:
353+ [ ghost markers] ( https://twitter.com/PlayTheProcess/status/1427560636289069059 ) ,
354+ [ ramps] ( https://twitter.com/PlayTheProcess/status/1428300028712558595 ) ,
355+ [ walls] ( https://twitter.com/PlayTheProcess/status/1429391914130882564 ) ,
356+ [ machines] ( https://twitter.com/PlayTheProcess/status/1430229400923119621 )
357+ and
358+ [ conveyor belts] ( https://twitter.com/PlayTheProcess/status/1430479444213485574 ) !
359+
360+ _ Discussions:
361+ [ /r/rust_gamedev] ( https://www.reddit.com/r/rust_gamedev/comments/p7ccad/a_3d_building_system_overhaul_for_the_process/ ) _
362+
363+ [ The Process ] : https://twitter.com/PlayTheProcess
364+
320365## Engine Updates
321366
322367## Learning Material Updates
@@ -410,6 +455,30 @@ Still more work ahead to make it solid, and to support WebGL2 properly.
410455[ pixels#187 ] : https://github.com/parasyte/pixels/pull/187
411456[ WGSL ] : https://gpuweb.github.io/gpuweb/wgsl/
412457
458+ ### [ godot-egui] -0.1.8
459+
460+ ![ An animation showing godot-egui running as a plugin inside the editor] ( godot_egui.gif )
461+ _ You can now use egui to make Godot editor extensions!_
462+
463+ The [ egui] ( https://github.com/emilk/egui ) backend for
464+ [ godot-rust] ( https://github.com/godot-rust/godot-rust ) is improving fast. Some
465+ bugs have been ironed out during this past month, and the integration has got
466+ several features:
467+
468+ - The repository now includes an example of how to setup egui to create
469+ [ Godot editor plugins] ( https://twitter.com/PlayTheProcess/status/1431660162587275267 ) .
470+ Contribution by @jacobsky .
471+ - Custom font support by drag & dropping font files right from Godot editor.
472+ - Updated crate to match latest egui 0.14.2
473+ - Configurable texture filtering.
474+ - Several bugfixes and improvements.
475+
476+ Additionally, a new [ theme
477+ editor] ( https://github.com/setzer22/godot-egui/issues/5 ) is in the works, which
478+ hopefully will be helpful to other egui backends as well!
479+
480+ [ godot-egui ] : https://github.com/setzer22/godot-egui
481+
413482## Popular Workgroup Issues in Github
414483
415484<!-- Up to 10 links to interesting issues -->
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