@@ -363,6 +363,34 @@ has also been updated to show the new helpers in action.
363363[ Ogmo Editor 3 ] : https://ogmo-editor-3.github.io/
364364[ ogmo3-sample ] : https://github.com/17cupsofcoffee/ogmo3/blob/main/examples/sample.rs
365365
366+ ### [ rg3d]
367+
368+ [ ![ a scene with lightning and multiple hi-poly character models] ( rg3d_instancing.jpg )] [ rg3d_twit ]
369+
370+ [ rg3d] is a game engine that aims to be easy to use and provide large set
371+ of out-of-box features. Some of the recent updates:
372+
373+ - Migrated to nalgebra from custom linear algebra.
374+ - Replaced custom physics engine with Rapier.
375+ - Implemented sound backend for macOS.
376+ - Environment mapping - now objects can have reflections.
377+ - Implemented geometry instancing - now you can render tons of objects with
378+ low overhead.
379+ - Performance improvements.
380+ - Added [ gobo] for spot lights.
381+ - Added CPU lightmapper - it is possible now to "bake" static lighting
382+ into a texture to improve performance.
383+ - Lots of other bugfixes and improvements.
384+
385+ Join the [ rg3d's Discord channel] [ rg3d_discord ]
386+ or follow [ Dmitry Stepanov on twitter] [ rg3d_twitter ] .
387+
388+ [ rg3d ] : https://github.com/mrDIMAS/rg3d
389+ [ rg3d_twit ] : https://twitter.com/DmitryS36934349/status/1328797761874046977
390+ [ rg3d_discord ] : https://discord.gg/xENF5Uh
391+ [ rg3d_twitter ] : https://twitter.com/DmitryS36934349
392+ [ gobo ] : https://en.wikipedia.org/wiki/Gobo_(lighting)
393+
366394### [ F1 Telemetry TUI]
367395
368396![ f1-telemetry-tui] ( f1-tui.gif )
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