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160.cpp
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60 lines (53 loc) · 947 Bytes
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#include<iostream>
#include<cstdio>
#include<cmath>
#include<string>
#include<cstring>
#include<algorithm>
#include<vector>
#include<set>
#include<map>
using namespace std;
struct ListNode {
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
if(headA==NULL||headB==NULL)
return NULL;
int lenA=getlength(headA);
int lenB=getlength(headB);
ListNode *p,*q;
p=headA;
q=headB;
if(lenA>lenB) //A长就把A往后缩
p=func(headA,lenA-lenB);
if(lenA<lenB)
q=func(headB,lenB-lenA);
while(p!=q&&p!=NULL&&q!=NULL) //不相等的话就都往后挪
{
p=p->next;
q=q->next;
}
return p;
}
int getlength(ListNode *a)
{
int len=0;
while(a!=NULL)
{
len++;
a=a->next;
}
return len;
}
ListNode *func(ListNode *a,int movelen)
{
while(movelen--)
a=a->next;
return a;
}
};