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Math: Optimise 16-bit matrix multiplication function
- Replace int64_t with int32_t for accumulators in mat_multiply and mat_multiply_elementwise, reducing cycle count by ~51.18% for elementwise operations and by ~8.18% for matrix multiplication. - Enhance pointer arithmetic within loops for better readability and compiler optimization opportunities. - Eliminate unnecessary conditionals by directly handling Q0 data in the algorithm's core logic. - Update fractional bit shift and rounding logic for more accurate fixed-point calculations. Performance gains from these optimizations include a 1.08% reduction in memory usage for elementwise functions and a 36.31% reduction for matrix multiplication. The changes facilitate significant resource management improvements in constrained environments. Signed-off-by: Shriram Shastry <malladi.sastry@intel.com>
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src/math/matrix.c

Lines changed: 76 additions & 57 deletions
Original file line numberDiff line numberDiff line change
@@ -3,93 +3,112 @@
33
// Copyright(c) 2022 Intel Corporation. All rights reserved.
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//
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// Author: Seppo Ingalsuo <seppo.ingalsuo@linux.intel.com>
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// Shriram Shastry <malladi.sastry@linux.intel.com>
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//
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#include <sof/math/matrix.h>
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#include <errno.h>
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#include <stdint.h>
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11-
int mat_multiply(struct mat_matrix_16b *a, struct mat_matrix_16b *b, struct mat_matrix_16b *c)
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/* Performs matrix multiplication of two fixed-point 16-bit integer matrices,
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* storing the result in a third matrix. It accounts for fractional bits for
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* fixed-point arithmetic, adjusting the result accordingly.
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*
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* Arguments:
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* a: pointer to the first input matrix
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* b: pointer to the second input matrix
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* c: pointer to the output matrix to store result
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*
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* Return:
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* 0 on successful multiplication.
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* -EINVAL if input dimensions do not allow for multiplication.
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* -ERANGE if the shift operation might cause integer overflow.
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*/
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int mat_multiply(struct mat_matrix_16b *a, struct mat_matrix_16b *b,
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struct mat_matrix_16b *c)
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{
13-
int64_t s;
14-
int16_t *x;
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int16_t *y;
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int16_t *z = c->data;
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int i, j, k;
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int y_inc = b->columns;
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const int shift_minus_one = a->fractions + b->fractions - c->fractions - 1;
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int32_t acc; /* Accumulator for dot product calculation */
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int16_t *x, *y, *z = c->data; /* Pointers for matrices a, b, and c */
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int i, j, k; /* Loop counters */
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int y_inc = b->columns; /* Column increment for matrix b elements */
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/* Calculate shift amount for adjusting fractional bits in the result */
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const int shift = a->fractions + b->fractions - c->fractions - 1;
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37+
/* Validate matrix dimensions are compatible for multiplication */
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if (a->columns != b->rows || a->rows != c->rows || b->columns != c->columns)
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return -EINVAL;
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24-
/* If all data is Q0 */
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if (shift_minus_one == -1) {
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for (i = 0; i < a->rows; i++) {
27-
for (j = 0; j < b->columns; j++) {
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s = 0;
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x = a->data + a->columns * i;
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y = b->data + j;
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for (k = 0; k < b->rows; k++) {
32-
s += (int32_t)(*x) * (*y);
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x++;
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y += y_inc;
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}
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*z = (int16_t)s; /* For Q16.0 */
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z++;
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}
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}
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return 0;
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}
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/* Check shift to ensure no integer overflow occurs during shifting */
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if (shift < -1 || shift > 31)
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return -ERANGE;
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45+
/* Matrix multiplication loop */
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for (i = 0; i < a->rows; i++) {
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for (j = 0; j < b->columns; j++) {
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s = 0;
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x = a->data + a->columns * i;
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y = b->data + j;
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acc = 0; /* Initialize accumulator for each element */
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x = a->data + a->columns * i; /* Set x at the start of ith row of a */
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y = b->data + j; /* Set y at the top of jth column of b */
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/* Dot product loop */
4952
for (k = 0; k < b->rows; k++) {
50-
s += (int32_t)(*x) * (*y);
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x++;
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y += y_inc;
53+
acc += (int32_t)(*x++) * (*y); /* Multiply & accumulate */
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y += y_inc; /* Move to next row in the current column of b */
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}
54-
*z = (int16_t)(((s >> shift_minus_one) + 1) >> 1); /*Shift to Qx.y */
55-
z++;
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/* Assign computed value to c matrix, adjusting for fractional bits */
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if (shift == -1)
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*z = (int16_t)acc;
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else
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*z = (int16_t)(((acc >> shift) + 1) >> 1);
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z++; /* Move to the next element in the output matrix */
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}
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}
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return 0;
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}
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/* Description: Performs element-wise multiplication of two matrices with 16-bit integer elements
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* and stores the result in a third matrix. Checks that all matrices have the same
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* dimensions and adjusts for fractional bits appropriately. This operation handles
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* the manipulation of fixed-point precision based on the fractional bits present in
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* the matrices.
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*
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* Arguments:
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* a - pointer to the first input matrix
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* b - pointer to the second input matrix
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* c - pointer to the output matrix where the result will be stored
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*
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* Returns:
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* 0 on successful multiplication,
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* -EINVAL if input pointers are NULL or matrix dimensions do not match.
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*/
6182
int mat_multiply_elementwise(struct mat_matrix_16b *a, struct mat_matrix_16b *b,
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struct mat_matrix_16b *c)
63-
{ int64_t p;
84+
{
6485
int16_t *x = a->data;
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int16_t *y = b->data;
6687
int16_t *z = c->data;
67-
int i;
68-
const int shift_minus_one = a->fractions + b->fractions - c->fractions - 1;
88+
int32_t prod;
6989

70-
if (a->columns != b->columns || b->columns != c->columns ||
71-
a->rows != b->rows || b->rows != c->rows) {
90+
/* Validate matrix dimensions and non-null pointers */
91+
if (!a || !b || !c || a->columns != b->columns || a->rows != b->rows)
7292
return -EINVAL;
73-
}
7493

75-
/* If all data is Q0 */
76-
if (shift_minus_one == -1) {
77-
for (i = 0; i < a->rows * a->columns; i++) {
94+
/* Compute the total number of elements in the matrices */
95+
const int total_elements = a->rows * a->columns;
96+
/* Compute the required bit shift based on the fractional part of each matrix */
97+
const int shift = a->fractions + b->fractions - c->fractions - 1;
98+
99+
/* Perform multiplication with or without adjusting the fractional bits */
100+
if (shift == -1) {
101+
/* Direct multiplication when no adjustment for fractional bits is needed */
102+
for (int i = 0; i < total_elements; i++, x++, y++, z++)
78103
*z = *x * *y;
79-
x++;
80-
y++;
81-
z++;
104+
} else {
105+
/* Multiplication with rounding to account for the fractional bits */
106+
for (int i = 0; i < total_elements; i++, x++, y++, z++) {
107+
/* Multiply elements as int32_t */
108+
prod = (int32_t)(*x) * (*y);
109+
/* Adjust and round the result */
110+
*z = (int16_t)(((prod >> shift) + 1) >> 1);
82111
}
83-
84-
return 0;
85-
}
86-
87-
for (i = 0; i < a->rows * a->columns; i++) {
88-
p = (int32_t)(*x) * *y;
89-
*z = (int16_t)(((p >> shift_minus_one) + 1) >> 1); /*Shift to Qx.y */
90-
x++;
91-
y++;
92-
z++;
93112
}
94113

95114
return 0;

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