A language for WebGPU that makes writing shaders easier
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Updated
Nov 19, 2024 - JavaScript
A language for WebGPU that makes writing shaders easier
An implementation of various cellular automata in WebGPU compute shaders
Ray Tracing with WebGL and compute shaders
Experiments with color marker detection with WebGL for my dissertation
Comprehensive WebGPU compute showcase: 10 interactive examples from basic parallel ops to advanced simulations (SPH fluids, 3D fractals, molecular dynamics, DLA, boids flocking) + Rust/WASM integration. All GPU-accelerated with WGSL shaders.
A browser-based Game of Life implemented with WebGPU and compute shaders for fast, GPU-accelerated simulation. Runs entirely on the GPU using WGSL and JavaScript with real-time rendering.
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