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SDL: enable opengl and pulseaudio options on arm
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srcpkgs/SDL/template

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@@ -1,7 +1,7 @@
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# Template file for 'SDL'
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pkgname=SDL
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version=1.2.15
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revision=12
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revision=13
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build_style=gnu-configure
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configure_args="--enable-alsa --enable-sndio --disable-esd --disable-rpath
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--enable-clock_gettime --disable-nas --disable-arts --disable-x11-shared
@@ -16,20 +16,13 @@ makedepends="alsa-lib-devel sndio-devel $(vopt_if x11 libXrandr-devel)
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short_desc="Simple Directmedia Layer"
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maintainer="Orphaned <orphan@voidlinux.org>"
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license="LGPL-2.1-only"
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homepage="http://www.libsdl.org/"
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distfiles="http://www.libsdl.org/release/SDL-${version}.tar.gz"
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homepage="https://www.libsdl.org/"
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distfiles="https://www.libsdl.org/release/SDL-${version}.tar.gz"
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checksum=d6d316a793e5e348155f0dd93b979798933fb98aa1edebcc108829d6474aad00
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# Package build options
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build_options="x11 opengl aalib pulseaudio"
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build_options_default="x11"
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case "$XBPS_TARGET_MACHINE" in
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i686*|x86_64*|ppc*)
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# Enable OpenGL and pulseaudio on x86 and ppc.
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build_options_default+=" opengl pulseaudio"
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;;
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esac
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build_options_default="x11 opengl pulseaudio"
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if [ "$build_option_opengl" ]; then
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# libGL.so.1 is dynamically loaded with dlopen.

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