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server.cpp
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603 lines (506 loc) · 26.4 KB
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#include "Server.h"
#include "CryptoUtil.h"
#include "Protocol.h"
#include <spdlog/spdlog.h>
#include <algorithm>
#include <sstream>
// ─────────────────────────────────────────────────────────
// 初始化
// ─────────────────────────────────────────────────────────
Server::Server(uint16_t port)
: port_(port)
, listen_socket_(INVALID_SOCKET)
{
FD_ZERO(&master_set_);
db_ = std::make_unique<Database>("db/chatroom.db");
}
Server::~Server() {
Stop();
}
// ─────────────────────────────────────────────────────────
// 启动
// ─────────────────────────────────────────────────────────
bool Server::Start() {
WSADATA wsa_data;
int rc = WSAStartup(MAKEWORD(2, 2), &wsa_data);
if (rc != 0) {
spdlog::error("[Server] WSAStartup 失败,错误码: {}", rc);
return false;
}
spdlog::info("[Server] Winsock 初始化成功,版本: {}.{}",
LOBYTE(wsa_data.wVersion), HIBYTE(wsa_data.wVersion));
if (!db_->Initialize()) {
spdlog::error("[Server] 数据库初始化失败");
WSACleanup();
return false;
}
listen_socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listen_socket_ == INVALID_SOCKET) {
spdlog::error("[Server] socket() 失败: {}", WSAGetLastError());
WSACleanup();
return false;
}
// SO_REUSEADDR 允许快速重启
int reuse = 1;
setsockopt(listen_socket_, SOL_SOCKET, SO_REUSEADDR,
reinterpret_cast<const char*>(&reuse), sizeof(reuse));
// TCP keepalive:自动检测断线
int keepalive = 1;
setsockopt(listen_socket_, SOL_SOCKET, SO_KEEPALIVE,
reinterpret_cast<const char*>(&keepalive), sizeof(keepalive));
sockaddr_in addr{};
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = htons(port_);
if (bind(listen_socket_, reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == SOCKET_ERROR) {
spdlog::error("[Server] bind 失败,端口 {},错误: {}", port_, WSAGetLastError());
closesocket(listen_socket_);
WSACleanup();
return false;
}
if (listen(listen_socket_, SOMAXCONN) == SOCKET_ERROR) {
spdlog::error("[Server] listen 失败: {}", WSAGetLastError());
closesocket(listen_socket_);
WSACleanup();
return false;
}
{
std::lock_guard lock(fd_set_mutex_);
FD_SET(listen_socket_, &master_set_);
}
running_ = true;
spdlog::info("[Server] 服务端启动,监听端口: {}", port_);
return true;
}
// ─────────────────────────────────────────────────────────
// 主循环
// ─────────────────────────────────────────────────────────
void Server::Run() {
spdlog::info("[Server] 进入主循环,等待客户端连接...");
while (running_.load(std::memory_order_relaxed)) {
fd_set read_fds;
// 复制监控集合(线程安全)
{
std::lock_guard lock(fd_set_mutex_);
read_fds = master_set_;
}
struct timeval timeout = {1, 0};
int ready = select(0, &read_fds, nullptr, nullptr, &timeout);
if (!running_.load(std::memory_order_relaxed)) break;
if (ready == SOCKET_ERROR) {
int err = WSAGetLastError();
if (err == WSAEINTR) continue;
spdlog::error("[Server] select() 失败: {}", err);
break;
}
if (ready == 0) continue;
// 检查监听 socket
if (FD_ISSET(listen_socket_, &read_fds)) {
AcceptNewClient();
}
// 收集待断开的 socket(在锁外遍历,DisconnectClient 内部加锁)
std::vector<SOCKET> to_disconnect;
auto sessions = clients_.getAllSessions();
for (const auto& [sock, _] : sessions) {
if (FD_ISSET(sock, &read_fds)) {
auto session = clients_.find(sock);
if (session && !ReadFromClient(session)) {
to_disconnect.push_back(sock);
}
}
}
for (SOCKET sock : to_disconnect) {
DisconnectClient(sock, "连接异常或主动断开");
}
}
// 退出时清理所有客户端
auto sessions = clients_.getAllSessions();
for (const auto& [sock, _] : sessions) {
closesocket(sock);
}
clients_.clear();
if (listen_socket_ != INVALID_SOCKET) {
closesocket(listen_socket_);
listen_socket_ = INVALID_SOCKET;
}
WSACleanup();
spdlog::info("[Server] 服务端已关闭");
}
// ─────────────────────────────────────────────────────────
// 停止
// ─────────────────────────────────────────────────────────
void Server::Stop() {
running_ = false;
}
// ─────────────────────────────────────────────────────────
// 接受新连接
// ─────────────────────────────────────────────────────────
void Server::AcceptNewClient() {
sockaddr_in client_addr{};
int addr_len = sizeof(client_addr);
SOCKET client_sock = accept(listen_socket_,
reinterpret_cast<sockaddr*>(&client_addr),
&addr_len);
if (client_sock == INVALID_SOCKET) {
spdlog::error("[Server] accept() 失败: {}", WSAGetLastError());
return;
}
char ip_buf[INET_ADDRSTRLEN] = {};
inet_ntop(AF_INET, &client_addr.sin_addr, ip_buf, sizeof(ip_buf));
uint16_t client_port = ntohs(client_addr.sin_port);
spdlog::info("[Server] 新连接: {}:{} (socket={})", ip_buf, client_port, client_sock);
{
std::lock_guard lock(fd_set_mutex_);
FD_SET(client_sock, &master_set_);
}
auto session = std::make_shared<ClientSession>(client_sock);
clients_.insert(client_sock, session);
}
// ─────────────────────────────────────────────────────────
// 从客户端读取数据
// ─────────────────────────────────────────────────────────
bool Server::ReadFromClient(std::shared_ptr<ClientSession> session) {
char buf[4096];
int bytes = recv(session->socket, buf, sizeof(buf), 0);
if (bytes == 0) {
std::string who = session->username.empty()
? ("未登录客户端[socket=" + std::to_string(session->socket) + "]")
: session->username;
spdlog::info("[Server] {} 正常断开", who);
return false;
}
if (bytes == SOCKET_ERROR) {
int err = WSAGetLastError();
std::string who = session->username.empty()
? ("socket_" + std::to_string(session->socket))
: session->username;
spdlog::error("[Server] recv() 失败,客户端 {},错误: {}", who, err);
return false;
}
session->recv_buf.insert(session->recv_buf.end(), buf, buf + bytes);
ProcessRecvBuffer(session);
return true;
}
// ─────────────────────────────────────────────────────────
// 粘包处理
// ─────────────────────────────────────────────────────────
void Server::ProcessRecvBuffer(std::shared_ptr<ClientSession> session) {
auto& buf = session->recv_buf;
while (buf.size() >= HEADER_SIZE) {
PacketHeader hdr;
std::memcpy(&hdr, buf.data(), HEADER_SIZE);
hdr.magic = ntohl(hdr.magic);
hdr.body_length = ntohl(hdr.body_length);
hdr.msg_type = ntohs(hdr.msg_type);
if (hdr.magic != PACKET_MAGIC) {
spdlog::error("[Server] socket={} 发送非法报文 (magic={:#010x})",
session->socket, hdr.magic);
buf.clear();
DisconnectClient(session->socket, "非法报文");
return;
}
if (hdr.body_length > MAX_BODY_SIZE) {
spdlog::error("[Server] socket={} 发送超大消息 ({} bytes),断开",
session->socket, hdr.body_length);
buf.clear();
DisconnectClient(session->socket, "消息体过大");
return;
}
size_t total_needed = HEADER_SIZE + hdr.body_length;
if (buf.size() < total_needed) break;
std::vector<uint8_t> body(buf.begin() + HEADER_SIZE, buf.begin() + total_needed);
if (hdr.is_encrypted) {
std::vector<uint8_t> decrypted;
if (!CryptoUtil::Decrypt(body, decrypted)) {
spdlog::error("[Server] socket={} 消息解密失败", session->socket);
buf.erase(buf.begin(), buf.begin() + total_needed);
continue;
}
body = std::move(decrypted);
}
std::string body_str(body.begin(), body.end());
DispatchMessage(session, hdr, body_str);
buf.erase(buf.begin(), buf.begin() + total_needed);
}
}
// ─────────────────────────────────────────────────────────
// 断开并清理客户端
// ─────────────────────────────────────────────────────────
void Server::DisconnectClient(SOCKET sock, const std::string& reason) {
auto session = clients_.find(sock);
if (!session) return;
std::string who = session->username.empty()
? ("socket_" + std::to_string(sock))
: session->username;
bool was_authenticated = session->authenticated && !session->username.empty();
spdlog::info("[Server] 断开客户端: {} (原因: {})", who, reason);
if (was_authenticated) {
std::string notify = session->username + " 已离开聊天室";
BroadcastSystem(notify, sock);
if (onClientLeave_) onClientLeave_(session->username);
if (onOnlineCount_) onOnlineCount_(static_cast<int>(clients_.authenticatedCount()));
}
{
std::lock_guard lock(fd_set_mutex_);
FD_CLR(sock, &master_set_);
}
closesocket(sock);
clients_.erase(sock);
}
// ─────────────────────────────────────────────────────────
// 消息分发
// ─────────────────────────────────────────────────────────
void Server::DispatchMessage(std::shared_ptr<ClientSession> session,
const PacketHeader& hdr,
const std::string& body) {
if (!session->authenticated) {
if (hdr.msg_type != static_cast<uint16_t>(MessageType::MSG_LOGIN_REQ) &&
hdr.msg_type != static_cast<uint16_t>(MessageType::MSG_REGISTER_REQ) &&
hdr.msg_type != static_cast<uint16_t>(MessageType::MSG_ECHO_REQ))
{
spdlog::warn("[Server] 未认证客户端 (socket={}) 发送了需认证消息类型 {:#x}",
session->socket, hdr.msg_type);
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY, "请先登录");
return;
}
}
switch (static_cast<MessageType>(hdr.msg_type)) {
case MessageType::MSG_LOGIN_REQ: OnLoginReq(session, body); break;
case MessageType::MSG_REGISTER_REQ: OnRegisterReq(session, body); break;
case MessageType::MSG_LOGOUT: OnLogout(session); break;
case MessageType::MSG_CHAT_PUBLIC: OnChatPublic(session, body); break;
case MessageType::MSG_CHAT_PRIVATE: OnChatPrivate(session, body); break;
case MessageType::MSG_ONLINE_LIST_REQ: OnOnlineListReq(session); break;
case MessageType::MSG_KICK_REQ: OnKickReq(session, body); break;
case MessageType::MSG_ECHO_REQ: OnEchoReq(session, body); break;
default:
spdlog::warn("[Server] 未知消息类型: {:#x}", hdr.msg_type);
break;
}
}
// ─────────────────────────────────────────────────────────
// 登录处理
// ─────────────────────────────────────────────────────────
void Server::OnLoginReq(std::shared_ptr<ClientSession> session, const std::string& body) {
auto fields = SplitFields(body, '|', 2);
if (fields.size() < 2) {
SendPacket(session->socket, MessageType::MSG_LOGIN_RESP,
std::to_string(static_cast<int>(StatusCode::RC_ERROR)) + "|参数错误");
return;
}
const std::string& username = fields[0];
const std::string& password = fields[1];
if (session->authenticated) {
SendPacket(session->socket, MessageType::MSG_LOGIN_RESP,
std::to_string(static_cast<int>(StatusCode::RC_ERROR)) + "|已经登录");
return;
}
UserInfo user;
if (!db_->AuthenticateUser(username, password, user)) {
spdlog::warn("[Server] 登录失败: {} - 用户名或密码错误", username);
SendPacket(session->socket, MessageType::MSG_LOGIN_RESP,
std::to_string(static_cast<int>(StatusCode::RC_AUTH_FAILED)) + "|用户名或密码错误");
return;
}
// 检查同名用户是否已在线(使用线程安全的查找)
if (clients_.findByUsername(username)) {
SendPacket(session->socket, MessageType::MSG_LOGIN_RESP,
std::to_string(static_cast<int>(StatusCode::RC_ERROR)) + "|该账号已在线");
return;
}
session->authenticated = true;
session->username = username;
session->is_admin = user.is_admin;
std::string role = user.is_admin ? "管理员" : "普通用户";
spdlog::info("[Server] 用户登录: {} [{}]", username, role);
SendPacket(session->socket, MessageType::MSG_LOGIN_RESP,
std::to_string(static_cast<int>(StatusCode::RC_OK)) +
"|登录成功|" + (user.is_admin ? "1" : "0"));
BroadcastSystem(username + " 加入了聊天室", session->socket);
// 触发 GUI 回调
if (onClientJoin_) onClientJoin_(username);
if (onOnlineCount_) onOnlineCount_(static_cast<int>(clients_.authenticatedCount()));
}
// ─────────────────────────────────────────────────────────
// 注册处理
// ─────────────────────────────────────────────────────────
void Server::OnRegisterReq(std::shared_ptr<ClientSession> session, const std::string& body) {
auto fields = SplitFields(body, '|', 2);
if (fields.size() < 2) {
SendPacket(session->socket, MessageType::MSG_REGISTER_RESP,
std::to_string(static_cast<int>(StatusCode::RC_ERROR)) + "|参数错误");
return;
}
const std::string& username = fields[0];
const std::string& password = fields[1];
if (username.size() < 3 || username.size() > 20 ||
username.find_first_not_of(
"abcdefghijklmnopqrstuvwxyz"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"0123456789_") != std::string::npos)
{
SendPacket(session->socket, MessageType::MSG_REGISTER_RESP,
std::to_string(static_cast<int>(StatusCode::RC_ERROR)) +
"|用户名只能包含字母/数字/下划线,长度3-20");
return;
}
if (password.size() < 6) {
SendPacket(session->socket, MessageType::MSG_REGISTER_RESP,
std::to_string(static_cast<int>(StatusCode::RC_ERROR)) + "|密码至少6位");
return;
}
if (!db_->RegisterUser(username, password, false)) {
SendPacket(session->socket, MessageType::MSG_REGISTER_RESP,
std::to_string(static_cast<int>(StatusCode::RC_USER_EXISTS)) + "|用户名已存在");
return;
}
spdlog::info("[Server] 新用户注册: {}", username);
SendPacket(session->socket, MessageType::MSG_REGISTER_RESP,
std::to_string(static_cast<int>(StatusCode::RC_OK)) + "|注册成功,请登录");
}
// ─────────────────────────────────────────────────────────
// 登出
// ─────────────────────────────────────────────────────────
void Server::OnLogout(std::shared_ptr<ClientSession> session) {
spdlog::info("[Server] 用户主动退出: {}", session->username);
DisconnectClient(session->socket, "用户主动退出");
}
// ─────────────────────────────────────────────────────────
// 群聊
// ─────────────────────────────────────────────────────────
void Server::OnChatPublic(std::shared_ptr<ClientSession> session, const std::string& body) {
if (body.empty()) return;
std::string formatted = GetTimestamp() + "|" + session->username + "|" + body;
spdlog::info("[群聊] {}: {}", session->username, body);
clients_.forEachAuthenticated([&](SOCKET sock, std::shared_ptr<ClientSession>) {
SendPacket(sock, MessageType::MSG_CHAT_PUBLIC, formatted);
});
}
// ─────────────────────────────────────────────────────────
// 私聊
// ─────────────────────────────────────────────────────────
void Server::OnChatPrivate(std::shared_ptr<ClientSession> session, const std::string& body) {
auto fields = SplitFields(body, '|', 2);
if (fields.size() < 2) {
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY, "私聊格式错误");
return;
}
const std::string& receiver_name = fields[0];
const std::string& content = fields[1];
if (receiver_name == session->username) {
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY, "不能给自己发私聊");
return;
}
auto target = clients_.findByUsername(receiver_name);
if (!target) {
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY,
"用户 " + receiver_name + " 不在线");
return;
}
std::string to_receiver = GetTimestamp() + "|" + session->username + "|" + content;
std::string to_sender = GetTimestamp() + "|[→" + receiver_name + "]|" + content;
spdlog::info("[私聊] {} → {}: {}", session->username, receiver_name, content);
SendPacket(target->socket, MessageType::MSG_CHAT_PRIVATE, to_receiver);
SendPacket(session->socket, MessageType::MSG_CHAT_PRIVATE, to_sender);
}
// ─────────────────────────────────────────────────────────
// 在线列表
// ─────────────────────────────────────────────────────────
void Server::OnOnlineListReq(std::shared_ptr<ClientSession> session) {
SendPacket(session->socket, MessageType::MSG_ONLINE_LIST_RESP, GetOnlineList());
}
// ─────────────────────────────────────────────────────────
// 踢人
// ─────────────────────────────────────────────────────────
void Server::OnKickReq(std::shared_ptr<ClientSession> session, const std::string& body) {
if (!session->is_admin) {
spdlog::warn("[Server] 非管理员 {} 尝试踢人", session->username);
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY, "权限不足");
return;
}
std::string target_name = body;
target_name.erase(0, target_name.find_first_not_of(" \t\r\n"));
target_name.erase(target_name.find_last_not_of(" \t\r\n") + 1);
if (target_name == session->username) {
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY, "不能踢自己");
return;
}
auto target = clients_.findByUsername(target_name);
if (!target) {
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY,
"用户 " + target_name + " 不在线");
return;
}
SOCKET target_sock = target->socket;
SendPacket(target_sock, MessageType::MSG_KICK_NOTIFY,
"您已被管理员 " + session->username + " 踢出聊天室");
spdlog::info("[Server] 管理员 {} 踢出用户 {}", session->username, target_name);
SendPacket(session->socket, MessageType::MSG_SYSTEM_NOTIFY, "已踢出: " + target_name);
BroadcastSystem(target_name + " 被管理员踢出聊天室", target_sock);
DisconnectClient(target_sock, "被管理员踢出");
}
// ─────────────────────────────────────────────────────────
// Echo
// ─────────────────────────────────────────────────────────
void Server::OnEchoReq(std::shared_ptr<ClientSession> session, const std::string& body) {
spdlog::debug("[Echo] socket={} 发来: {}", session->socket, body);
SendPacket(session->socket, MessageType::MSG_ECHO_RESP, "ECHO: " + body);
}
// ─────────────────────────────────────────────────────────
// 发送
// ─────────────────────────────────────────────────────────
bool Server::SendAll(SOCKET sock, const std::vector<uint8_t>& data) {
size_t total_sent = 0;
while (total_sent < data.size()) {
int sent = send(sock,
reinterpret_cast<const char*>(data.data()) + total_sent,
static_cast<int>(data.size() - total_sent), 0);
if (sent == SOCKET_ERROR) {
return false;
}
total_sent += sent;
}
return true;
}
bool Server::SendPacket(SOCKET sock, MessageType type, const std::string& body) {
auto packet = BuildPacket(type, body);
return SendAll(sock, packet);
}
// ─────────────────────────────────────────────────────────
// 广播
// ─────────────────────────────────────────────────────────
void Server::BroadcastSystem(const std::string& msg, SOCKET exclude_sock) {
clients_.forEachAuthenticated([&](SOCKET sock, std::shared_ptr<ClientSession>) {
if (sock != exclude_sock) {
SendPacket(sock, MessageType::MSG_SYSTEM_NOTIFY,
GetTimestamp() + "|[系统]|" + msg);
}
});
}
// ─────────────────────────────────────────────────────────
// 在线列表
// ─────────────────────────────────────────────────────────
std::string Server::GetOnlineList() const {
std::ostringstream oss;
bool first = true;
clients_.forEachAuthenticated([&](SOCKET, std::shared_ptr<ClientSession> sess) {
if (!first) oss << ",";
oss << sess->username;
if (sess->is_admin) oss << "[管理员]";
first = false;
});
return oss.str();
}
// ─────────────────────────────────────────────────────────
// 从外部(GUI 线程)踢出用户
// ─────────────────────────────────────────────────────────
void Server::kickUser(const std::string& username) {
auto target = clients_.findByUsername(username);
if (!target) return;
SOCKET target_sock = target->socket;
spdlog::info("[Server] 管理员从GUI踢出用户: {}", username);
SendPacket(target_sock, MessageType::MSG_KICK_NOTIFY,
"您已被管理员踢出聊天室");
BroadcastSystem(username + " 被管理员踢出聊天室", target_sock);
DisconnectClient(target_sock, "被管理员踢出");
}