diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 6be28552f8b7..bb13ee9fd552 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -179,13 +179,13 @@ if(istype(I, /obj/item/rsf)) // Stops RSF from placing itself instead of glasses return if(!(flags_1 & NODECONSTRUCT_1)) - if(I.tool_behaviour == TOOL_SCREWDRIVER && deconstruction_ready && user.a_intent != INTENT_HELP && user.a_intent != INTENT_HARM) + if(I.tool_behaviour == TOOL_SCREWDRIVER && deconstruction_ready && (user.a_intent != INTENT_HELP && user.a_intent != INTENT_HARM || iscyborg(user))) to_chat(user, "You start disassembling [src]...") if(I.use_tool(src, user, 20, volume=50)) deconstruct(TRUE) return - if(I.tool_behaviour == TOOL_WRENCH && deconstruction_ready && user.a_intent != INTENT_HELP && user.a_intent != INTENT_HARM) + if(I.tool_behaviour == TOOL_WRENCH && deconstruction_ready && (user.a_intent != INTENT_HELP && user.a_intent != INTENT_HARM || iscyborg(user))) to_chat(user, "You start deconstructing [src]...") if(I.use_tool(src, user, 40, volume=50)) playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1) @@ -600,7 +600,7 @@ step(O, get_dir(O, src)) /obj/structure/rack/attackby(obj/item/W, mob/user, params) - if (W.tool_behaviour == TOOL_WRENCH && !(flags_1&NODECONSTRUCT_1) && user.a_intent != INTENT_HELP && user.a_intent != INTENT_HARM) + if (W.tool_behaviour == TOOL_WRENCH && !(flags_1&NODECONSTRUCT_1) && (user.a_intent != INTENT_HELP && user.a_intent != INTENT_HARM || iscyborg(user))) W.play_tool_sound(src) deconstruct(TRUE) return