From 31e2f1b9eabbed962e5390e05da3b6438779f0c0 Mon Sep 17 00:00:00 2001 From: Mek Date: Wed, 9 Feb 2022 18:08:05 -0500 Subject: [PATCH] +cooldown --- code/modules/clothing/suits/reactive_armour.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/clothing/suits/reactive_armour.dm b/code/modules/clothing/suits/reactive_armour.dm index e1b10b096a00..d1cba3cb7878 100644 --- a/code/modules/clothing/suits/reactive_armour.dm +++ b/code/modules/clothing/suits/reactive_armour.dm @@ -131,6 +131,7 @@ /obj/item/clothing/suit/armor/reactive/stealth name = "reactive stealth armor" desc = "An experimental suit of armor that renders the wearer invisible on detection of imminent harm, and creates a decoy that runs away from the owner. You can't fight what you can't see." + reactivearmor_cooldown_duration = 80 /obj/item/clothing/suit/armor/reactive/stealth/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(!active)