diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 79ad35cbe424..0acba690d0d0 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -111,7 +111,6 @@ GENE SCANNER /obj/item/healthanalyzer/attack(mob/living/M, mob/living/carbon/human/user) flick("[icon_state]-scan", src) //makes it so that it plays the scan animation upon scanning, including clumsy scanning - playsound(src, 'sound/effects/fastbeep.ogg', 20) // Clumsiness/brain damage check if ((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50))