diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 499fe76ca522..5ce8cfc667ef 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -669,6 +669,7 @@ requirements = list(101,101,101,80,60,50,30,20,10,10) repeatable = TRUE var/datum/team/abductor_team/new_team + minimum_players = 25 /datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE) if (required_candidates > (dead_players.len + list_observers.len)) diff --git a/code/modules/events/abductor.dm b/code/modules/events/abductor.dm index 665849387aa0..793e7edcfd86 100755 --- a/code/modules/events/abductor.dm +++ b/code/modules/events/abductor.dm @@ -3,7 +3,7 @@ typepath = /datum/round_event/ghost_role/abductor weight = 12 max_occurrences = 1 - min_players = 20 + min_players = 25 gamemode_blacklist = list("nuclear","wizard","revolution") /datum/round_event/ghost_role/abductor