diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index c1e5fbb34288..8e0ebf61b45c 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -1,7 +1,7 @@ #define GLOWSHROOM_SPREAD_BASE_DIMINISH_FACTOR 10 #define GLOWSHROOM_SPREAD_DIMINISH_FACTOR_PER_GLOWSHROOM 0.2 -#define GLOWSHROOM_BASE_INTEGRITY 60 +#define GLOWSHROOM_BASE_INTEGRITY 150 GLOBAL_VAR_INIT(glowshrooms, 0) @@ -78,7 +78,7 @@ GLOBAL_VAR_INIT(glowshrooms, 0) else myseed = new myseed(src) - modify_max_integrity(GLOWSHROOM_BASE_INTEGRITY + ((100 - GLOWSHROOM_BASE_INTEGRITY) / 100 * myseed.endurance)) //goes up to 100 with peak endurance + modify_max_integrity(GLOWSHROOM_BASE_INTEGRITY + ((250 - GLOWSHROOM_BASE_INTEGRITY) / 100 * myseed.endurance)) var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow) if(ispath(G)) // Seeds were ported to initialize so their genes are still typepaths here, luckily their initializer is smart enough to handle us doing this