diff --git a/code/modules/mob/dead/new_player/sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories.dm index 033a5729d3ef..e151e056c522 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories.dm @@ -356,7 +356,7 @@ name = "Flat Top (Big)" icon_state = "hair_bigflattop" -/datum/sprite_accessory/hair/fag +/datum/sprite_accessory/hair/flow name = "Flow Hair" icon_state = "hair_f" diff --git a/yogstation/code/modules/stock_market/stockmarket.dm b/yogstation/code/modules/stock_market/stockmarket.dm index 9a00cfce05bb..ce9153783ec5 100644 --- a/yogstation/code/modules/stock_market/stockmarket.dm +++ b/yogstation/code/modules/stock_market/stockmarket.dm @@ -69,7 +69,7 @@ var/datum/stock/S = new var/sname = "" switch (rand(1,6)) - if(1) + if(1) // VVVVVVVV this is a check to prevent the word from randomly showing up in game, github dont lynch us while (sname == "" || sname == "FAG") // honestly it's a 0.6% chance per round this happens - or once in 166 rounds - so i'm accounting for it before someone yells at me sname = "[consonant()][vowel()][consonant()]" if (2)