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Releases: 1RedOne/FickleFox

Release v 0.5 - The Half Moon Release, now with progression!

12 May 13:53

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v 0 5

v 0.5.0 - Half Moon Release

The progression update. Add's a Bunco mod inspired progressive unlock system for the Jokers and special items in this mod, as well as some fun new special Decks with their own unlock rules.

Every locked item now also includes a hint to help you unlock it, just like the base game!

Hate Unlocking things? That's fine, you can still use DebugPlus to auto-unlock the full mod.

What's New!

  • Add progression - unlock system! Make a new profile to see these unlocks!
    • Adds new decks with progressive unlock
    • Adds loads of new fun joker unlocks as well
    • Adds new Completionists style unlocks. Hover over any Locked card to get a hint!
  • Buffs the Grass Card to make it more viable
  • Buffs Benevolence's Gold Seal interaction
  • Adds more configuration
    • Can now disable Mod specific boosters, the Negatvie booster, and many other things
    • Adds 'more Mystery' mode which preserves the previous sort of insane behavior of Cam and the funny description of Mochi Cat
  • Adds beautiful new shaders to special edition decks!
  • Adds beautiful new version of secretRare shader
  • Adjusted Card Doubling rates for Lucky and Golden Retriever, from 1 ~ 8 to 1 ~ 10
  • Adjusted card and booster spawn rates

Bug Fixes

  • Fixes 'Again' messages firing for wrong cards
  • Fixes numerous 'Repeat' or 'Retrigger' cards not working as expected
  • Fixes boot loop issue
  • Cleans up card logic
  • Fixes wrong description for FickleFox Joker: Thanks to Discord user Seals on Everything
  • Fixes the logic for Caffinated and Mochi cat to work!

Preview of New Shaders!

shadowChrome.mp4

Find Any Issue?

Report it on our thread in Discord or post an Issue to the repo!
Discord

Special Thanks

  • Thanks to Discord user GayCoonie for a lot of suggestions around configuration and some bug reports! You can check out their GitHub here

Release v 0.4.0 - bug fixes and progression

05 May 16:10

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New Features

Began adding progression and unlocks!

Fixed Issues

  • Random crash when using consumable that applies a mod specific edition? Need repro (maybe fixed in master) FIXED
  • Crash loop when waiting on start screen. Verified this is an issue, caused by an issue in our mod's config.lua, FIXED

Known Issues

    • Coonie * - is joker drop rate reasonable?
  • strmnn Splash Screen Joker looks weird
  • Coonie - a Config for Custom Hands could fix a corner case interaction between another mod's blinds

Thanks to @eremel and @WilsonTheWolf for their tips in fixing this config issue!

Release v. 0.3 now with different bugs!

04 May 19:08

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Pre-release

Includes these bug fixes!

Fixed Issues

  • Coonie - drop rates for custom boosters too high (agree) FIXED
  • Drop rate for boosters, are all rarities correct? FIXED
  • played hands with many tens, while having A Kuma or Shin A Kuma equipped play unexpected noises FIXED
  • Caffinated joker is broken FIXED
  • strmnn Double Holo indicator for the owl FIXED
  • strmnn Card banding / corner issues FIXED
    • Flush Tailed Fox FIXED
    • Benevolance FIXED
    • Pair Pair FIXED
    • Meteorain - bottom pixel missing FIXED
    • Coating (upper right) FIXED
  • Numerous pixel bugs in consumables FIXED
  • Bug in Meteorain consumable, crash FIXED

Known Issues

    • Coonie * - is joker drop rate reasonable?
  • strmnn Splash Screen Joker looks weird
  • Coonie - a Config for Custom Hands could fix a corner case interaction between another mod's blinds
  • Reported Issue * - Random crash when using consumable that applies a mod specific edition? Need repro (maybe fixed in master)
  • F - not sure, FOP?

First Beta Release

02 May 14:30

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First Beta Release Pre-release
Pre-release

Now Available!

What's working

Basically everything, all special effects, all editions, all boosters and now with full configurability!

What's not working

Progressive unlocks are coming!

Special Thanks

  • Thanks to OhPahn for some programming tips especially around custom sounds, and for contributing an adorable doggo joker! You can learn more about him here, be sure to check out his music and also his own Balatro mod OhPahndora's Box, with plenty of original tunes!

  • Special thanks to MarioFan597 for his very helpful artistic advice and guidance, and deep knowledge of the Balatro art style and for contributing two jokers and offering advice on countless others. You can read more from them here, and be sure to check out their very cool Cryptid Friendly mod: MarioFan's Ascensio Mod - Github

  • Special thanks to my real life best friend Akravator for contributing one of the Secret Jokers in this mod!

Extra Special Thanks

And my deepest thanks to my wife, Linzra for brainstorming and creating 95% of all of the art in this mod!!! You can read more about her here