might be simular to issue #10 , but it's more about drops, not what they wear
it's possible to gain full end game gear (weapons, armour, kits, crafting items, etc. - everything) for a team of mercs as early as drassen with drop-all and many elite encounters
amount of elite encounters was high due to my settings, but it's still excessive
neither CoolnessBySector nor game progress seem to have any impact on drop choices with drop all
gonna do some testruns with basic ini-settings but drastic changes to related xmls (Enemy.....Choices.xmls, the drop-xmls, coolness by sector) to see if any of that is giving a respond ingame and/or testruns on older versions to compare
might be simular to issue #10 , but it's more about drops, not what they wear
it's possible to gain full end game gear (weapons, armour, kits, crafting items, etc. - everything) for a team of mercs as early as drassen with drop-all and many elite encounters
amount of elite encounters was high due to my settings, but it's still excessive
neither CoolnessBySector nor game progress seem to have any impact on drop choices with drop all
gonna do some testruns with basic ini-settings but drastic changes to related xmls (Enemy.....Choices.xmls, the drop-xmls, coolness by sector) to see if any of that is giving a respond ingame and/or testruns on older versions to compare