Remove gszCivGroupNames dependency from main executable#114
Conversation
and adjust #includes accordingly
|
Not sure if i understand. I've no clue about the code side, but they are used in gamedir also So, would that removal have any impact on the lua and xml where those names are used? -It's used in lua scripts also, not only MapEditor i think the lua part is rather important, they are used quite often some lua Examples are: in SetCivGroupHostile( Group.KINGPIN_CIV_GROUP , Civ_status.CIV_GROUP_HOSTILE ) in Group = |
gszCivGroupNamesis used by the Map Editor, but not by the game. move it from Tactical to the Map Editor.