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New feature: transport groups#172

Merged
rftrdev merged 102 commits into
1dot13:masterfrom
rftrdev:new-group-type
Jul 5, 2023
Merged

New feature: transport groups#172
rftrdev merged 102 commits into
1dot13:masterfrom
rftrdev:new-group-type

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@rftrdev rftrdev commented Jul 5, 2023

- return home after reaching destination
- dissolve group after reaching home
- move slower than normal
Build item cache before iterating through soldiers

Handle groups with and without jeeps
Rename function to GetNonPlayerGroupInSectorForReinforcement() to clarify its purpose
Limit inventory modifications to soldiers and jeeps

Group targets a random friendly uncontested mine
Add transport group direction flag
Use item map instead of vectors

Update todos
rftrdev added 29 commits May 25, 2023 23:56
- properly check jeep counts in groups
- don't double-decrement soldiers adding items to non-jeep group soldier inventories
Fix town monitoring logic

Fix turncoat monitoring

Update debug info
Fix turncoat monitor check overriding covops gather intel state
@rftrdev rftrdev merged commit fb03cba into 1dot13:master Jul 5, 2023
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