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1 change: 0 additions & 1 deletion MPChatScreen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1407,7 +1407,6 @@ void ChatLogMessage( UINT16 usColor, UINT8 ubPriority, STR16 pStringA, ... )

MoveToEndOfChatScreenMessageList( );

//LeaveMutex(SCROLL_MESSAGE_MUTEX, __LINE__, __FILE__);
}


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3 changes: 0 additions & 3 deletions Standard Gaming Platform/Cursor Control.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -331,9 +331,6 @@ BOOLEAN SetCurrentCursorFromDatabase( UINT32 uiCursorIndex )

if ( gfCursorDatabaseInit )
{
// Enter mouse buffer mutex
//EnterMutex(MOUSE_BUFFER_MUTEX, __LINE__, __FILE__);

// If the current cursor is the first index, disable cursors

if ( uiCursorIndex == VIDEO_NO_CURSOR )
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1 change: 0 additions & 1 deletion Standard Gaming Platform/JA2 SGP ALL.H
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,6 @@
#include <crtdbg.h>
#endif
#include "mousesystem.h"
#include "Mutex Manager.h"
#include "Random.h"
#include <windowsx.h>
#include "vobject_private.h"
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223 changes: 0 additions & 223 deletions Standard Gaming Platform/Mutex Manager.cpp

This file was deleted.

20 changes: 0 additions & 20 deletions Standard Gaming Platform/Mutex Manager.h

This file was deleted.

8 changes: 0 additions & 8 deletions Standard Gaming Platform/SGP_VS2005.vcproj
Original file line number Diff line number Diff line change
Expand Up @@ -482,10 +482,6 @@
RelativePath=".\Mss.h"
>
</File>
<File
RelativePath=".\Mutex Manager.h"
>
</File>
<File
RelativePath=".\pcx.h"
>
Expand Down Expand Up @@ -724,10 +720,6 @@
RelativePath=".\mousesystem.cpp"
>
</File>
<File
RelativePath=".\Mutex Manager.cpp"
>
</File>
<File
RelativePath=".\PCX.cpp"
>
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8 changes: 0 additions & 8 deletions Standard Gaming Platform/SGP_VS2008.vcproj
Original file line number Diff line number Diff line change
Expand Up @@ -482,10 +482,6 @@
RelativePath="Mss.h"
>
</File>
<File
RelativePath="Mutex Manager.h"
>
</File>
<File
RelativePath="pcx.h"
>
Expand Down Expand Up @@ -722,10 +718,6 @@
RelativePath="mousesystem.cpp"
>
</File>
<File
RelativePath="Mutex Manager.cpp"
>
</File>
<File
RelativePath="PCX.cpp"
>
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2 changes: 0 additions & 2 deletions Standard Gaming Platform/SGP_VS2010.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,6 @@
<ClInclude Include="mousesystem_macros.h" />
<ClInclude Include="Mss-old.h" />
<ClInclude Include="Mss.h" />
<ClInclude Include="Mutex Manager.h" />
<ClInclude Include="pcx.h" />
<ClInclude Include="PngLoader.h" />
<ClInclude Include="RAD.H" />
Expand Down Expand Up @@ -120,7 +119,6 @@
<ClCompile Include="line.cpp" />
<ClCompile Include="MemMan.cpp" />
<ClCompile Include="mousesystem.cpp" />
<ClCompile Include="Mutex Manager.cpp" />
<ClCompile Include="PCX.cpp" />
<ClCompile Include="PngLoader.cpp" />
<ClCompile Include="Random.cpp" />
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6 changes: 0 additions & 6 deletions Standard Gaming Platform/SGP_VS2010.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -120,9 +120,6 @@
<ClInclude Include="Mss.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Mutex Manager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pcx.h">
<Filter>Header Files</Filter>
</ClInclude>
Expand Down Expand Up @@ -296,9 +293,6 @@
<ClCompile Include="mousesystem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Mutex Manager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="PCX.cpp">
<Filter>Source Files</Filter>
</ClCompile>
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2 changes: 0 additions & 2 deletions Standard Gaming Platform/SGP_VS2013.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,6 @@
<ClInclude Include="mousesystem_macros.h" />
<ClInclude Include="Mss-old.h" />
<ClInclude Include="Mss.h" />
<ClInclude Include="Mutex Manager.h" />
<ClInclude Include="pcx.h" />
<ClInclude Include="PngLoader.h" />
<ClInclude Include="RAD.H" />
Expand Down Expand Up @@ -120,7 +119,6 @@
<ClCompile Include="line.cpp" />
<ClCompile Include="MemMan.cpp" />
<ClCompile Include="mousesystem.cpp" />
<ClCompile Include="Mutex Manager.cpp" />
<ClCompile Include="PCX.cpp" />
<ClCompile Include="PngLoader.cpp" />
<ClCompile Include="Random.cpp" />
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6 changes: 0 additions & 6 deletions Standard Gaming Platform/SGP_VS2013.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -120,9 +120,6 @@
<ClInclude Include="Mss.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Mutex Manager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pcx.h">
<Filter>Header Files</Filter>
</ClInclude>
Expand Down Expand Up @@ -296,9 +293,6 @@
<ClCompile Include="mousesystem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Mutex Manager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="PCX.cpp">
<Filter>Source Files</Filter>
</ClCompile>
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