Bridging the gap between low-level Windows automation and modern web development. Transitioning from complex AutoHotkey v2 system architecture to TypeScript and React.
Leveraging AI-assisted workflows (Vibe Coding) not as a crutch, but as an accelerator for rapid prototyping, architecture design, and complex problem-solving in challenging environments (e.g., GDI+ rendering, custom physics engines, WinAPI hooks).
The following projects represent the culmination of my work in the AHK environment. They are currently being stabilized and brought to a feature-complete state before entering a strict code freeze to clear the path for the TS/React transition.
Note: Due to their origin and rapid development cycles, the internal codebase utilizes Polish nomenclature. The architecture and logic remain the primary focus over translation efforts.
- ZenDaemon (Image Viewer): A highly optimized, lightweight image viewer built for legacy hardware (HDD/Low RAM). Features asynchronous loading, GDI+ rendering, and a custom physics engine for kinetic scrolling.
- AHK2ColorfulGUI (GUI Engine): A comprehensive, custom GUI framework built from scratch to bypass standard AHK limitations. Includes dynamic layouts, custom styling, scrollbars, and event routing.
- AbsurdianFocusFrame: A utility for visual context tracking within Windows. Currently addressing edge cases in Explorer views.
- mouse_ctrl: A custom driver/overlay solution for complex macro mapping and hardware integration.
- Stabilize AbsurdianFocusFrame (v2.0 GUI implementation).
- Complete critical features for AHK2ColorfulGUI (Context Menus, Sliders).
- Debug physics and implement infinity scroll in ZenDaemon.
- Feature Freeze on AHK projects.
- Full pivot to TypeScript.