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Example Effect
Aiamded edited this page Sep 18, 2021
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3 revisions
sandstorm:
ticks: 1
attempts: 2
weathertypes:
- rain
biomescheck: true
biomes:
- minecraft:badlands
particle:
enabled: true
blockabovecheck: true
aircheck: true
blocktypes:
- AIR
name: FALLING_DUST
particledata: SAND
delta-x: 2
delta-y: 2
delta-z: 2
speed: 0
count: 4
force: true
radius: 5
chances: 100
effects:
enabled: true
blockabovecheck: true
types:
- 2
- 15
duration: 60
amplifier: 1
isambient: false
effectparticle: false
chance: 100
sound:
enabled: true
blockabovecheck: true
name: ENTITY_HORSE_BREATHE
pitch: 0.25
radius: 15
volume: 0.2
chance: 50
summon:
enabled: false
blockabovecheck: true
entities-spawned-loggings: true
#https://purpur.pl3x.net/javadoc/org/bukkit/entity/EntityType.html
entities:
- ZOMBIE
- SKELETON
#https://mcreator.net/wiki/entity-ids
##NBT implementation in progress.
NBT:
CanPickUpLoot:
data: 1
datatype: int
NoAi: 0
groundcheck:
enabled: true
depth: 10
groundtypes:
- SAND
- RED_SAND
aircheck:
enabled: true
height: 5
blocktypes:
- AIR
- CAVE_AIR
radius: 10
#turned 0 to disable since the tickrate and attempts are too high even the chance = 1 still spawn to many entities
chance: 1