This is the official port of Rem's Engine to Android, with the focus being to run games. So it's ok to only support our custom mesh format, and limited image formats, as the conversion can automatically happen during the game export (not yet implemented except for deep-imported meshes).
Good:
- UI working
- text working, including emojis
- forward rendering working
- mouse-centric UI is usable via touch
Bad:
- sky is missing when using deferred rendering :/
- not everything is necessarily tested or supported