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bedrockCritical for other tasksCritical for other tasksvisualHas to do with models, effects, etc.Has to do with models, effects, etc.
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We need a system to keep track of characters on the grid.
- A controller to track the grid
- Needs to make itself globally accessable
- Needs to maintain a list/matrix of things in the grid
- Needs to allow others to retrieve a list of things in a given space
- Needs to give others the positions/centers of any given space
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- An object/objects to display the grid
- Needs to have some way of visually conveying the grid, both in terms of position and size
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- A component which allows an object to declare which space it's on
- Other components should be able to tell it to move around, etc. It should abstract away most of the grid-specific checks
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bedrockCritical for other tasksCritical for other tasksvisualHas to do with models, effects, etc.Has to do with models, effects, etc.