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GeoGlyph

A collection of all kinds of little projects.

Inspired to give this a try after reading about the (cyclic) dungeon generation setup used for Unexplored in this article by Boris the Brave

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Libraries

Spend some time creating a react component that could render an infinite background based on some patterns most editors use.

A tangent from graphs after encountering Machinations during my research for cyclic dungeon generation. (Creator of Unexplored is co-founder of Machinations)

Ideas

  • Code-less idle/incremental game creation
  • Behaviour-graph engine (Example)

Libraries

Got mesmerized by the beautiful video by Argonaut, so I had to give it a try.

Libraries

Woke up with a way to implement this, having failed at implementing it multiple times using Excalibur.

Ideas

Libraries

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