Benchmarking should not impact perf until timer is read#4702
Merged
shelhamer merged 1 commit intoBVLC:masterfrom Sep 9, 2016
Merged
Benchmarking should not impact perf until timer is read#4702shelhamer merged 1 commit intoBVLC:masterfrom
shelhamer merged 1 commit intoBVLC:masterfrom
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Looks good to me. Thanks Cyprien! |
Member
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@shelhamer It is a big overhead. |
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For timing operations in a net, it should be possible to add events to a GPU stream without synchronizing, to have a lower impact on performance and more accuracy. Synchronizing is only required when reading the timer, e.g. once at the end of an iteration instead of at each layer.