[COLLADA](https://en.wikipedia.org/wiki/COLLADA) is an interchange file format for interactive 3D applications. **Tasks** - [x] Familiarize with COLLADA2GLTF project. - [x] Investigate ways to incorporate project as an importer to convert COLLADA to the intermediate [Asset3D](https://github.com/BabylonJS/BabylonPolymorph/blob/master/Morphs/Importers/CoreUtils/Shared/Asset3D/cpp/Inc/Asset3D/Asset3D.h) structure. See the [OBJ importer](https://github.com/BabylonJS/BabylonPolymorph/tree/master/Morphs/Importers/Transcoders/Shared/Transcoders/Source/TranscoderOBJ) as an example. - [x] Implement parser to convert COLLADA to Asset3D using COLLADA2GLTF. - [ ] Add animation - [ ] CMake Build
COLLADA is an interchange file format for interactive 3D applications.
Tasks
Familiarize with COLLADA2GLTF project.
Investigate ways to incorporate project as an importer to convert COLLADA to the intermediate Asset3D structure. See the OBJ importer as an example.
Implement parser to convert COLLADA to Asset3D using COLLADA2GLTF.
Add animation
CMake Build