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Changes

  • Uses patch file for localized text
  • Fixes an issue where combined events did not pass the action through for recursive checks
  • Implements two new options for whether pressing New Game or starting a Preset will reset splits
  • Adds a hotkey which can do this manually at any time for runs that use several files / want to start from a non-preset location.

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@2767mr 2767mr left a comment

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I approved it by mistake. Please resolve the issues above first.

- labels moved back into utils
- removed injection into sc.Control
- input-api is now an optional dependency

(also fixed a visual timer bug that I forgot to address a while back)
@2767mr 2767mr merged commit 64cee91 into CCDirectLink:master Jan 29, 2023
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2 participants