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easy fixIssues that don't require much work to fixIssues that don't require much work to fix
Description
The map editor renders the following layers underneath levels 11+:
light
postlight
last
object1
object2
object3
In the images below, note how the heightmap (postlight) is rendering underneath Ground(11).
Ideally these special layers would be on top of all elevation levels. Currently it is difficult to make light maps for high elevation levels since you can't see what you are doing.
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easy fixIssues that don't require much work to fixIssues that don't require much work to fix

