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Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,7 @@ enchantment.apotheosis.hell_infusion=炼狱灌注
enchantment.apotheosis.hell_infusion.desc=在下界里可以造成额外的魔法伤害。
enchantment.apotheosis.mounted_strike=骑砍
enchantment.apotheosis.mounted_strike.desc=骑马时攻击能够造成额外伤害。
enchantment.apotheosis.depth_miner=矿工热枕
enchantment.apotheosis.depth_miner=矿工热忱
enchantment.apotheosis.depth_miner.desc=调整玩家在不同高度时的挖掘速度,Y值越低挖掘速度越快, 反之越慢。
enchantment.apotheosis.stable_footing=稳住脚步
enchantment.apotheosis.stable_footing.desc=取消飞行时的挖掘速度惩罚。
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4 changes: 2 additions & 2 deletions projects/1.16/assets/apotheosis/apotheosis/lang/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -320,7 +320,7 @@
"enchantment.apotheosis.sea_infusion.desc": "在潮湿环境下可以造成额外的魔法伤害。",
"enchantment.apotheosis.mounted_strike": "骑砍",
"enchantment.apotheosis.mounted_strike.desc": "骑马时攻击能够造成额外伤害。",
"enchantment.apotheosis.depth_miner": "矿工热枕",
"enchantment.apotheosis.depth_miner": "矿工热忱",
"enchantment.apotheosis.depth_miner.desc": "调整玩家在不同高度时的挖掘速度,Y值越低挖掘速度越快,反之越慢。",
"enchantment.apotheosis.stable_footing": "稳住脚步",
"enchantment.apotheosis.stable_footing.desc": "取消飞行时的挖掘速度惩罚。",
Expand Down Expand Up @@ -581,4 +581,4 @@
"death.attack.apotheosis.bleeding": "%s因失血过多而死",
"info.apoth.modifier_disabled": "这个调节器已被禁用",
"itemGroup.apotheosis": "神化"
}
}
2 changes: 1 addition & 1 deletion projects/1.18/assets/apotheosis/apotheosis/lang/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -372,7 +372,7 @@
"enchantment.apotheosis.infusion.desc": "用于制造灌注书架。",
"enchantment.apotheosis.mounted_strike": "骑砍",
"enchantment.apotheosis.mounted_strike.desc": "在骑乘时攻击能造成额外伤害。",
"enchantment.apotheosis.miners_fervor": "矿工热枕",
"enchantment.apotheosis.miners_fervor": "矿工热忱",
"enchantment.apotheosis.miners_fervor.desc": "极大提高玩家挖掘效率,但是不能瞬间挖掉方块。",
"enchantment.apotheosis.stable_footing": "稳定步伐",
"enchantment.apotheosis.stable_footing.desc": "取消飞行时的挖掘速度惩罚。",
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30 changes: 24 additions & 6 deletions projects/1.18/assets/minecolonies/minecolonies/lang/en_us.json
Original file line number Diff line number Diff line change
Expand Up @@ -220,6 +220,8 @@
"minecolonies.config.fishingroddurabilityadjustt2.comment": "Offset for the maximum durability unenchanted rod a T2 Fishing Hut can use, compared to iron tools (250). Thermal Foundation Iron requires +6. T3 huts can use unenchanted rods of any durability level, so long as they can take damage at all. Anything below -250 will only allow vanilla rods, except as allowed by T1.",
"minecolonies.config.enabledmodtags": "Enabled Mod Tags",
"minecolonies.config.enabledmodtags.comment": "List of recognized and enabled tags.",
"minecolonies.config.auditcraftingtags": "Audit Crafting Tags",
"minecolonies.config.auditcraftingtags.comment": "Generate crafting_audit.csv on loading recipes to verify tags.",
"minecolonies.config.debuginventories": "Debug Inventories",
"minecolonies.config.debuginventories.comment": "Enable inventory debugging.",
"minecolonies.config.luckyores": "List of Lucky Ores",
Expand Down Expand Up @@ -326,10 +328,9 @@
"entity.worker.inventoryfullchestfull": "Please make space in my chests/racks. I am not able to dump my inventory.",
"entity.builder.messagebuildstart": ": I've started work on %s!",
"entity.builder.messagebuildcomplete": ": I've finished building the %s at %s %s %s!",
"entity.builder.messagebuildcomplete_manual": ": I've finished building the %s at %s %s %s. You can assign me another task now!",
"entity.builder.messageremovalcomplete": ": I've finished deconstructing building %s! §6 To move the building while retaining its current level, use the 'Pick Up' button on the building's 'Build Options' GUI.",
"entity.builder.messagedecocomplete": ": I've finished building the %s at %s %s %s!",
"entity.builder.messagedecocomplete_manual": ": I've finished building the %s at %s %s %s. You can assign me another task now!",
"entity.builder.messagerepaircomplete": ": I've finished repairing the %s at %s %s %s!",
"entity.builder.messageremovalcomplete": ": I've finished deconstructing building %s! §6To move the building while retaining its current level, use the 'Pick Up' button on the building's 'Build Options' GUI.",
"entity.builder.messagebuildmanualfinish": "\n§fYou can assign me another task now!",
"entity.builder.messagebuildtoohigh": "%s is too high! Please lower the building below Y 256.",
"entity.builder.messagebuildtoolow": "%s is too low! Please raise the building above Y 0.",
"entity.builder.messageneedmaterial": "I need %s (amount: %d).",
Expand Down Expand Up @@ -659,6 +660,10 @@
"block.minecolonies.blockminecoloniesrack": "Rack",
"block.minecolonies.blockminecoloniesgrave": "Grave",
"block.minecolonies.blockminecoloniesnamedgrave": "Named Grave",
"com.minecolonies.coremod.action.builder.building": "Building %s",
"com.minecolonies.coremod.action.builder.upgrading": "Upgrading %s\n%d > %d",
"com.minecolonies.coremod.action.builder.repairing": "Repairing %s",
"com.minecolonies.coremod.action.builder.removing": "Removing %s",
"com.minecolonies.coremod.status.deciding": "Deciding",
"com.minecolonies.coremod.status.sleeping": "Let me sleep",
"com.minecolonies.coremod.status.waiting": "Waiting for ",
Expand Down Expand Up @@ -1403,6 +1408,7 @@
"com.minecolonies.coremod.journeymap.options.guards": "Show Guards",
"com.minecolonies.coremod.journeymap.options.citizens": "Show Citizens",
"com.minecolonies.coremod.journeymap.options.visitors": "Show Visitors",
"com.minecolonies.coremod.journeymap.options.raiders": "Show Raiders",
"com.minecolonies.coremod.journeymap.options.category.tooltip": "Map display options for MineColonies",
"com.minecolonies.coremod.journeymap.options.borderfullscreenstyle.tooltip": "Colony border display style for the fullscreen and web maps",
"com.minecolonies.coremod.journeymap.options.borderminimapstyle.tooltip": "Colony border display style for the minimap",
Expand All @@ -1415,9 +1421,16 @@
"com.minecolonies.coremod.journeymap.options.guards.tooltip": "When ticked, guards will be shown on the map (may be useful to hide non-guards during a raid)",
"com.minecolonies.coremod.journeymap.options.citizens.tooltip": "When ticked, non-guard citizens will be shown on the map",
"com.minecolonies.coremod.journeymap.options.visitors.tooltip": "When ticked, visitors will be shown on the map",
"com.minecolonies.coremod.journeymap.options.raiders.tooltip": "Specifies the dot color for raiders on the map",
"com.minecolonies.coremod.journeymap.borderstyle.hidden": "Hidden",
"com.minecolonies.coremod.journeymap.borderstyle.framed": "Framed",
"com.minecolonies.coremod.journeymap.borderstyle.filled": "Filled",
"com.minecolonies.coremod.journeymap.raidercolor.hostile": "Standard Hostile",
"com.minecolonies.coremod.journeymap.raidercolor.none": "Invisible",
"com.minecolonies.coremod.journeymap.raidercolor.yellow": "Yellow",
"com.minecolonies.coremod.journeymap.raidercolor.red": "Red",
"com.minecolonies.coremod.journeymap.raidercolor.purple": "Purple",
"com.minecolonies.coremod.journeymap.raidercolor.orange": "Orange",
"com.minecolonies.coremod.journeymap.currentcolony": "Current MineColony",
"com.minecolonies.coremod.journeymap.visitor": "Visitor",
"com.minecolonies.coremod.journeymap.unemployed": "Unemployed",
Expand Down Expand Up @@ -1471,6 +1484,10 @@
"com.minecolonies.coremod.entity.citizen.raid": "Help! The colony is being raided. I am running for shelter.",
"com.minecolonies.coremod.entity.citizen.sleeping": "zZzz... I want to sleep... Why are you bothering me?",
"com.minecolonies.coremod.entity.citizen.mourning": "I'm still processing %ss death, I can't work today.",
"com.minecolonies.coremod.interaction.nocookie": "%s: I want cookie!",
"com.minecolonies.coremod.interaction.notnow": "%s: I can't do that right now",
"com.minecolonies.coremod.interaction.ouch": "%s: Oh is that for me... Ouch!",
"com.minecolonies.coremod.interaction.visitor.food": "%s: Tasty food? I guess I'll stay a bit longer here",
"com.minecolonies.coremod.gui.townhall.happiness.homelessness": "Housing",
"com.minecolonies.coremod.gui.townhall.happiness.unemployment": "Unemployment",
"com.minecolonies.coremod.gui.townhall.happiness.health": "Health",
Expand Down Expand Up @@ -1757,7 +1774,7 @@
"com.minecolonies.coremod.setting.minecolonies:replant": "Replanting:",
"com.minecolonies.coremod.setting.minecolonies:restrict": "Zoning Mode:",
"com.minecolonies.coremod.gui.tooldesc.scepterlumberjack": "Restrict the Forester's working area by right-clicking one corner and left-clicking the opposite corner with the tool.",
"com.minecolonies.coremod.gui.tooldesc.scepterguard": "Left click positions to mark as guard or patrol points. Left-click the same position to close and discard.",
"com.minecolonies.coremod.gui.tooldesc.scepterguard": "Right click positions to mark as guard or patrol points. Right-click the same position to close and discard.",
"com.minecolonies.coremod.setting.minecolonies:fertilize": "Request Fertilizer",
"com.minecolonies.coremod.setting.minecolonies:warehousemin": "Min Warehouse Stock:",
"com.minecolonies.coremod.setting.minecolonies:closeportal": "Close portal on return:",
Expand Down Expand Up @@ -1813,6 +1830,7 @@
"com.minecolonies.coremod.gui.docrafting.switch": "Switch",
"com.minecolonies.coremod.gui.docrafting.teach": "Teach",
"com.minecolonies.coremod.gui.chat.lindie": "Literally got lost, lol",
"com.minecolonies.coremod.gui.chat.lion0101": "I will keep you healed!",
"com.minecolonies.job.builder": "Builder",
"com.minecolonies.job.deliveryman": "Courier",
"com.minecolonies.job.miner": "Miner",
Expand Down Expand Up @@ -2389,4 +2407,4 @@
"com.minecolonies.research.unlockable.flintmesh.name": "Flint Mesh",
"com.minecolonies.research.unlockable.ironmesh.name": "Iron Mesh",
"com.minecolonies.research.unlockable.diamondmesh.name": "Diamond Mesh"
}
}
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