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Bug when combined with OptiFine shaders in Minecraft 1.12 #2

@PeterKitsune

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@PeterKitsune

using F3+R with this mod alongside shaders in 1.12 (using optifine) results in the game hanging indefinitely - it seems like if the sound system reloads in 1.12 then the shaders will also reload despite there being no reason for them to. A fix for this would be good, but ofc since OptiFine is closed-source it might be hard to make something that hooks in with that properly

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