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Why randomise? the depth provides a satisfyingly rigid structure to a liquid undertaking, i liked that.
Or would you have several texts that live in the same depths. That could work. That you define a particular depth in which particular kinds of texts live, and then you encounter some of them, randomly, at that depth. not bad.
Deep-Maps-Blue-Humanities/20241022 - Chapter 1 Draft 1.0/20241022 - CH1 Status.md
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| - The principle is that juxtaposition = narrative relationship - ideally it would be possible to randomise the items but barring that a sequence will be agreed based on the directional arc of the chapter (from the surface the the point where the light from the surface ends) - The epipelagic zone and the mesopelagic zone (sunlight and twilight) |
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