LandTraitChanges: add extra for SpellAbility by Type Change (Layer 4) #9609
+210
−247
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Closes #9532, #9583
Uses an extra class for CardTraitChanges by Type Change (Layer 4)
it also uses new
CardTraitBase::isManaAbilityfor "remove non mana abilities"(so it should keep the triggered ones)
for the new LandTraitChanges in CardState, i use #9570 to have the SpellAbilities in an Enum Map
(that somewhat fixes that the BasicLand Ability might be on the wrong state for a DFC?)