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0.5.1

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@CodeTriangle CodeTriangle released this 05 Aug 08:52
· 1 commit to 0.5-dev since this release
20d2842

Changes to Mod

  • Made the analyze menu trigger for shuffled multiworld chests visible anywhere on the map.
  • When Quest Dialog Hints are enabled, only progressive items will be given as hints.
    • This change has been made to reduce the chance that excessive amounts of largely unhelpful information are shown wherever hints are listed.

Changes to Generation

  • Added two new chests that will be shuffled when Quest Randomization is enabled.
    • Bergen Trail - Horncave, found during the Goatfather questline.
    • Gaia's Garden - Chilled Den, found during the Tropical Chill questline.

Changes to Options

  • Classified most options into option groups.
    • This gives each group a heading in the template YAML; it also increases readability when customizing a YAML on web hosts.

Fixes to Mod

  • Fixed a longstanding issue where shuffled quests would only give their item rewards, therefore failing to give experience, credits, or circuit points.

Fixes to Logic

  • Fixed an issue where locations in the final rooms of So'najiz Temple incorrectly do and do not require Shock to access.
    • This bug was fixed in 0.4.3, but was never applied to the 0.5 branch.