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0.5.1
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1 commit
to 0.5-dev
since this release
Changes to Mod
Made the analyze menu trigger for shuffled multiworld chests visible anywhere on the map.
When Quest Dialog Hints are enabled, only progressive items will be given as hints.
This change has been made to reduce the chance that excessive amounts of largely unhelpful information are shown wherever hints are listed.
Changes to Generation
Added two new chests that will be shuffled when Quest Randomization is enabled.
Bergen Trail - Horncave , found during the Goatfather questline.
Gaia's Garden - Chilled Den , found during the Tropical Chill questline.
Changes to Options
Classified most options into option groups.
This gives each group a heading in the template YAML; it also increases readability when customizing a YAML on web hosts.
Fixes to Mod
Fixed a longstanding issue where shuffled quests would only give their item rewards, therefore failing to give experience, credits, or circuit points.
Fixes to Logic
Fixed an issue where locations in the final rooms of So'najiz Temple incorrectly do and do not require Shock to access.
This bug was fixed in 0.4.3, but was never applied to the 0.5 branch.
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