Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
28 commits
Select commit Hold shift + click to select a range
6308d51
Feature/initialization (#1)
Loule95450 Oct 15, 2024
41d33a7
docs: Update README.md
Loule95450 Oct 15, 2024
373c7d4
Feature/global map (#3)
Thomlam Oct 17, 2024
2e8be74
Feature/addition of corridors (#4)
Thomlam Oct 17, 2024
28d55cc
feature: First try to add level move in Unity
Thomlam Oct 17, 2024
24767bf
feat: fix Arrow, upgrade door system
Thomlam Oct 17, 2024
7a4935d
feat: Fix multiple problem
Thomlam Oct 17, 2024
74ac62c
fix: fix door teleport with disable player public selected
Thomlam Oct 18, 2024
2036fd0
feat: Add Menu system, update styling
Thomlam Oct 18, 2024
546f81a
feat: Add Dialog system, add multiple coroutine for enable or disable…
Thomlam Oct 18, 2024
74a6fa6
feat: Level move (#7)
AyakorK Oct 19, 2024
e0b8408
feat: Add and fix prefab, add DevRoom prefab
Thomlam Oct 19, 2024
1f3c859
fix: fix door
Thomlam Oct 19, 2024
cff8842
feat: Add Socket to props to send them to back-end (#8)
AyakorK Oct 20, 2024
eaaefcc
Merge branch 'merge/menu-develop' into develop
AyakorK Oct 20, 2024
1d2cdea
hotfix: Delete code duplication
AyakorK Oct 20, 2024
272cedd
Feature/menu (#11)
Thomlam Oct 21, 2024
7368906
fix: remove duplicata room
Thomlam Oct 21, 2024
ee17795
feat: Add a visual timer prefab (V.1.0) (#12)
Thomlam Oct 21, 2024
0c220b1
feat: Add dynamic environment interaction system and new events (#13)
Thomlam Oct 22, 2024
2baebb3
fix: add removed line
Thomlam Oct 22, 2024
d7f2df3
feat: Add waiting screen and fix some behaviors (#14)
AyakorK Oct 22, 2024
4dba3a8
feat: Add trap persistance through rooms (#15)
AyakorK Oct 22, 2024
bc8b9a5
feat: Camera Control & Room enlargement (#16)
AyakorK Oct 23, 2024
4b36cf4
feat: Modify the new room (#17)
AyakorK Oct 23, 2024
ba364ea
fix: Add a missing pillar
AyakorK Oct 23, 2024
21b1e52
fix: Crossbow positions (#18)
AyakorK Oct 23, 2024
1b26730
Feature/add traps (#19)
Thomlam Oct 23, 2024
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
The table of contents is too big for display.
Diff view
Diff view
  •  
  •  
  •  
The diff you're trying to view is too large. We only load the first 3000 changed files.
297 changes: 297 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,297 @@
# Created by https://www.toptal.com/developers/gitignore/api/macos,windows,linux,unity,intellij+all,clion+all
# Edit at https://www.toptal.com/developers/gitignore?templates=macos,windows,linux,unity,intellij+all,clion+all

### CLion+all ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839

# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf

# AWS User-specific
.idea/**/aws.xml

# Generated files
.idea/**/contentModel.xml

# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml

# Gradle
.idea/**/gradle.xml
.idea/**/libraries

# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr

# CMake
cmake-build-*/

# Mongo Explorer plugin
.idea/**/mongoSettings.xml

# File-based project format
*.iws

# IntelliJ
out/

# mpeltonen/sbt-idea plugin
.idea_modules/

# JIRA plugin
atlassian-ide-plugin.xml

# Cursive Clojure plugin
.idea/replstate.xml

# SonarLint plugin
.idea/sonarlint/

# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties

# Editor-based Rest Client
.idea/httpRequests

# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser

### CLion+all Patch ###
# Ignore everything but code style settings and run configurations
# that are supposed to be shared within teams.

.idea/*

!.idea/codeStyles
!.idea/runConfigurations

### Intellij+all ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839

# User-specific stuff

# AWS User-specific

# Generated files

# Sensitive or high-churn files

# Gradle

# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr

# CMake

# Mongo Explorer plugin

# File-based project format

# IntelliJ

# mpeltonen/sbt-idea plugin

# JIRA plugin

# Cursive Clojure plugin

# SonarLint plugin

# Crashlytics plugin (for Android Studio and IntelliJ)

# Editor-based Rest Client

# Android studio 3.1+ serialized cache file

### Intellij+all Patch ###
# Ignore everything but code style settings and run configurations
# that are supposed to be shared within teams.



### Linux ###
*~

# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*

# KDE directory preferences
.directory

# Linux trash folder which might appear on any partition or disk
.Trash-*

# .nfs files are created when an open file is removed but is still being accessed
.nfs*

### macOS ###
# General
.DS_Store
.AppleDouble
.LSOverride

# Icon must end with two \r
Icon


# Thumbnails
._*

# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent

# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk

### macOS Patch ###
# iCloud generated files
*.icloud

### Unity ###
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Recordings can get excessive in size
/[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics generated file

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*

### Windows ###
# Windows thumbnail cache files
Thumbs.db
Thumbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db

# Dump file
*.stackdump

# Folder config file
[Dd]esktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Windows Installer files
*.cab
*.msi
*.msix
*.msm
*.msp

# Windows shortcuts
*.lnk


# Environment file
.env

# End of https://www.toptal.com/developers/gitignore/api/macos,windows,linux,unity,intellij+all,clion+all
5 changes: 5 additions & 0 deletions .vscode/extensions.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"recommendations": [
"visualstudiotoolsforunity.vstuc"
]
}
10 changes: 10 additions & 0 deletions .vscode/launch.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
}
60 changes: 60 additions & 0 deletions .vscode/settings.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,60 @@
{
"files.exclude": {
"**/.DS_Store": true,
"**/.git": true,
"**/.vs": true,
"**/.gitmodules": true,
"**/.vsconfig": true,
"**/*.booproj": true,
"**/*.pidb": true,
"**/*.suo": true,
"**/*.user": true,
"**/*.userprefs": true,
"**/*.unityproj": true,
"**/*.dll": true,
"**/*.exe": true,
"**/*.pdf": true,
"**/*.mid": true,
"**/*.midi": true,
"**/*.wav": true,
"**/*.gif": true,
"**/*.ico": true,
"**/*.jpg": true,
"**/*.jpeg": true,
"**/*.png": true,
"**/*.psd": true,
"**/*.tga": true,
"**/*.tif": true,
"**/*.tiff": true,
"**/*.3ds": true,
"**/*.3DS": true,
"**/*.fbx": true,
"**/*.FBX": true,
"**/*.lxo": true,
"**/*.LXO": true,
"**/*.ma": true,
"**/*.MA": true,
"**/*.obj": true,
"**/*.OBJ": true,
"**/*.asset": true,
"**/*.cubemap": true,
"**/*.flare": true,
"**/*.mat": true,
"**/*.meta": true,
"**/*.prefab": true,
"**/*.unity": true,
"build/": true,
"Build/": true,
"Library/": true,
"library/": true,
"obj/": true,
"Obj/": true,
"Logs/": true,
"logs/": true,
"ProjectSettings/": true,
"UserSettings/": true,
"temp/": true,
"Temp/": true
},
"dotnet.defaultSolution": "DeathRun.sln"
}
8 changes: 8 additions & 0 deletions Assets/Animations.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading