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fix: Global rendering fixes #36
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adb99bf
fix: Update corridor displays + additions of colliders to avoid glitc…
AyakorK d0c3d0e
fix: Add a door transition lock
AyakorK d854bc7
feat: Add collision to the walls in the room
AyakorK 72f19fd
fix: Fix collisions of the hole
AyakorK 37cfe42
fix: Fix glitched hitboxes
AyakorK b970968
fix: Destory arrows when going to an other room
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🛠️ Refactor suggestion
Optimiser les colliders en utilisant un CompositeCollider2D
Au lieu d'ajouter plusieurs BoxCollider2D au même GameObject, envisagez d'utiliser un CompositeCollider2D. Cela permettra de combiner les colliders en une seule forme, améliorant ainsi les performances et la maintenabilité du code.