The editor changes data but doesn't tell users the location of the data that is being changed.
GFX editor, palette editor, Header editor, weapons editor, sprite editor (except for the stats), physics editor, are all examples that should be followed in this regard.
The editor changes data but doesn't tell users the location of the data that is being changed.
GFX editor, palette editor, Header editor, weapons editor, sprite editor (except for the stats), physics editor, are all examples that should be followed in this regard.