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@MinCrohn MinCrohn commented Dec 16, 2025

Usage

// Example: Updating viewport properties
patchmap.update({
  path: '$', // Assuming '$' or specific selector targets the viewport
  changes: {
    // ... viewport specific attributes
  }
});

Developer

  • Renamed the internal update method to apply to avoid overriding the native update method in pixi-viewport's Viewport class.

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Summary of Changes

Hello @MinCrohn, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request primarily addresses a naming conflict by renaming the internal update method to apply, which also extends the capability to modify viewport properties directly. Alongside this core change, the PR includes significant updates to the development environment, particularly around linting and dependency management, to improve code quality and maintainability.

Highlights

  • Refactored Update Method: The internal update method across various display components and mixins has been renamed to apply to prevent conflicts with the native update method of pixi-viewport.
  • Viewport Targetability: The apply method can now directly target and update properties of the viewport itself, enhancing control over the display area.
  • Linting Tooling Update: The project's linting setup has been modernized by integrating lint-staged and biome, replacing a custom pre-commit hook and updating related dependencies.
  • Dependency Management: Numerous development dependencies in package-lock.json have been updated, and peer: true has been removed from several entries, streamlining dependency resolution.
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Code Review

This pull request is a well-executed refactoring that renames the update method to apply throughout the codebase. This change, aimed at preventing a name collision with pixi-viewport, is consistently applied across all relevant components, elements, and mixins. The introduction of a BaseViewport class is a clean solution to enable this for the viewport itself. Additionally, the PR brings several valuable improvements, including modernizing Object.prototype.hasOwnProperty.call to Object.hasOwn, and enhancing the development workflow by integrating lint-staged with a pre-commit hook. My review includes one suggestion to further refine the code structure by moving the logic that adds the viewport to the shared context out of the BaseViewport constructor, which would improve separation of concerns.

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/gemini review

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Code Review

This pull request primarily refactors the display update mechanism and integrates lint-staged for improved code quality. The update method across various display components and mixins has been consistently renamed to apply, centralizing viewport logic within a new BaseViewport class that leverages Base and Childrenable mixins and validates changes against a canvasSchema. The initViewport function now accepts a context parameter, establishing a crucial bidirectional link between the viewport and the application context. For linting, the .husky/pre-commit hook was simplified to use npx lint-staged, which was added as a new dev dependency and configured to run biome check --write --no-errors-on-unmatched on relevant files. The biome.json configuration was updated to disable the useIterableCallbackReturn rule, a change the reviewer noted should be double-checked for potential logic issues. Additionally, package-lock.json was updated to reflect the new lint-staged dependency and removed peer: true flags from several packages, while Object.prototype.hasOwnProperty.call was replaced with Object.hasOwn for modernization, and a fit function import was aliased to fitViewport to avoid naming conflicts.

@MinCrohn MinCrohn merged commit 365ddba into main Dec 16, 2025
@MinCrohn MinCrohn deleted the feat/support-viewport-update branch December 16, 2025 09:32
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2 participants