Update web port plan to support dual WebGL2 + WebGPU renderer#2
Merged
ConstCorrectness merged 2 commits intomasterfrom Feb 19, 2026
Merged
Update web port plan to support dual WebGL2 + WebGPU renderer#2ConstCorrectness merged 2 commits intomasterfrom
ConstCorrectness merged 2 commits intomasterfrom
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Motivation
Description
renderer/core,renderer/webgl2, andrenderer/webgpufolders under the client workspace and mark the client as aTS host + dual rendererentrypoint.@webgpu/types, WGSL lint) and GLSL (glslangValidator) and recommend maintaining backend entrypoints plus runtime switching in the Vite build setup.docs/web_port_plan.md.Testing
rg -n "WebGL2|WebGPU|Rendering Migration|browser game shell|Vite|renderer" docs/web_port_plan.mdand confirmed matches were present (success).git diff -- docs/web_port_plan.md | sed -n '1,220p'to confirm the intended replacements and insertions (success).nl -ba docs/web_port_plan.md | sed -n '1,140p'andnl -ba docs/web_port_plan.md | sed -n '168,290p'to validate layout, renderer subtree, and tooling sections (success).Codex Task