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@IceCreamRush @PS4-TPS @Kayou-Corporation @TheCoolerCorp

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CorentinBOISCOTTE/README.md

Hi 👋, I'm Corentin Bois Cotte

A Game Programming student at Isart Digital Paris

corentinboiscotte

  • 🔭 I’m currently working on KEngine

  • 🌱 I’m currently learning C, C++, C#, GLSL, Python, Game Engine development

  • 💬 Ask me about C, C++, C# or any questions related to video game and engine programming

  • 📫 How to reach me corentinboiscotte@gmail.com

Connect with me:

https://www.linkedin.com/in/corentin-bois-cotte-66a8a9257/

Languages and Tools:

arduino c cplusplus csharp git linux python unity unreal

My Streak

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  1. TheCoolerCorp/TheCoolerEngine TheCoolerCorp/TheCoolerEngine Public

    The Cooler Engine™ is a game engine made in 2nd year of Game Programming at Isart Digital Paris in 3 months by 3 students.

    C++ 1

  2. PS4-TPS/SaveThePresidentNoHistory PS4-TPS/SaveThePresidentNoHistory Public

    C++ 3 4

  3. AnimationProgramming AnimationProgramming Public

    Animation programming project made in 2nd year of Game Programming at Isart Digital, the goal was to learn Forward Kinematics techniques, hardware skinning or animations blending.

    C++

  4. GraphicsEffects GraphicsEffects Public

    Project made at Isart Digital to experiment with different techniques, here they are : terrain generation from a noise map, instancing, skybox and reflection, post-processing effects.

    C

  5. PBR PBR Public

    Physics project to experiment with physically based rendering.

    C++

  6. Platformer3D Platformer3D Public

    3D Platformer game made with a custom OpelGL renderer, collision simulations and physics, with a multithreaded Resource Manager.

    C++