debug radiation effect was not in creative#45
Merged
Giovanniricotta2002 merged 1 commit intomainfrom Apr 9, 2025
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This pull request includes changes to the
src/main/java/net/nuclearteam/createnucleardirectory to improve fluid handling and fire block state retrieval. The most important changes include modifying the conditions for applying fluid effects to entities and updating the method name in a mixin class.Improvements to fluid handling:
src/main/java/net/nuclearteam/createnuclear/CNFluids.java: Modified the condition to apply fluid effects to entities by removing the check for creative mode players.Updates to fire block state retrieval:
src/main/java/net/nuclearteam/createnuclear/foundation/mixin/BaseFireBlockMixin.java: Updated the method name fromm_49245_togetStatein the mixin class to improve readability and maintainability.