Meinkraft is a Minecraft-like rendering project made to experiment with the Nvidia extensions that Vulkanize OpenGL modern GL commands made to accelerate drawcalls.
This is a full C++ rewrite of my original C# Meinkraft project.
- ZQSD : Movements
- Shift : Faster movements
- Ctrl : Slower movements
- CMake 3.28+
- Ninja
- MSVC
# To build (required)
cmake --preset Release
cmake --build --preset Release --target Meinkraft
# To install (optional)
cmake --build --preset Release --target installThis work by Cyphall is licensed under CC BY-NC-SA 4.0.