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Tea recipes and drinks #29

@BeatlJoe

Description

@BeatlJoe

I didn't find drinks from the tea bags made. So I wrote them.

    recipe Make Hot Tea Herbs
{
    FullKettle=2,
    destroy LTSTeaServingHerbs,
    destroy Mugl,
    


    Result:Mugfull,
    Time:30.0,
    CanBeDoneFromFloor:true,
    Heat:-0.22,
    Category:Cooking,

}
recipe Make Hot Tea Birch
{
    FullKettle=2,
    destroy LTSTeaServingBirch,
    destroy Mugl,
    


    Result:Mugfull,
    Time:30.0,
    CanBeDoneFromFloor:true,
    Heat:-0.22,
    Category:Cooking,

}
recipe Make Hot Tea Fruit
{
    FullKettle=2,
    destroy LTSTeaServingFruit,
    destroy Mugl,
    


    Result:Mugfull,
    Time:30.0,
    CanBeDoneFromFloor:true,
    Heat:-0.22,
    Category:Cooking,

}

Items------------------------------------------------------------------------------

 item Hot Tea Fruit
{
    Weight	=	0.5,
    Type	=	Food,
    DisplayName	=	Hot Tea Fruit,
    Icon	=	MugFulll,
    IsCookable	=	    true,
    MinutesToBurn   =   50,
    MinutesToCook   =   10,
    UnhappyChange   =   10,
    ThirstChange    =   -20,
	StressChange    =   -15,
    ReplaceOnUse    =   Mugl,
    CustomContextMenu	=  Drink,
	CustomEatSound = DrinkingFromBottle,
    GoodHot = true,
    StaticModel = Mug,
}
 item Hot Tea Birch
{
    Weight	=	0.5,
    Type	=	Food,
    DisplayName	=	Hot Tea Birch,
    Icon	=	MugFulll,
    IsCookable	=	    true,
    MinutesToBurn   =   50,
    MinutesToCook   =   10,
    UnhappyChange   =   10,
    ThirstChange    =   -20,
    EnduranceChange =   5,
    ReplaceOnUse    =   Mugl,
    CustomContextMenu	=  Drink,
	CustomEatSound = DrinkingFromBottle,
    GoodHot = true,
    StaticModel = Mug,
}
 item Hot Tea Herbs
{
    Weight	=	0.5,
    Type	=	Food,
    DisplayName	=	Hot Tea Herbs,
    Icon	=	MugFulll,
    IsCookable	=	    true,
    MinutesToBurn   =   50,
    MinutesToCook   =   10,
    UnhappyChange   =   10,
    ThirstChange    =   -20,
    PainReduction   =   12,
    ReduceInfectionPower=4,
    FluReduction    =   5,
    ReplaceOnUse    =   Mugl,
    CustomContextMenu	=  Drink,
	CustomEatSound = DrinkingFromBottle,
    GoodHot = true,
    StaticModel = Mug,
}

I hope that's okay.

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