Welcome to Dravix Studios! We are an independent game development studio focused on building high-performance tools and online services for next-generation games.
A high-performance, cross-platform game engine written in C++ and Vulkan.
Aetherion is Dravix Studios' proprietary next-generation game engine, designed for rendering-intensive applications.
Key Features:
- Deferred rendering
- Physically Based Rendering (PBR)
- Image Based Lighting (IBL)
- Cascade Shadow Maps (CSM)
- Render Graph architecture
- Indirect Drawing
- Integrated GUI (ImGui)
- Domain Driven Design
- C# Scripting system (coming soon)
- DirectX 12 support (coming soon)
Topics: game-engine · vulkan · c++ · 3d · rendering
Dravix Studios' proprietary online platform written in TypeScript.
DravixNet is the social backbone of the Dravix ecosystem, powering in-game social features and online services.
Key Features:
- In-game achievements system
- Friends and social networking
- Online platform integration for Dravix games
Topics: social-network · typescript · online-platform
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