At some point, if we're going to have lots of example models (which I think we should), it would be worth building these models from a script - especially if they're all variations on the same base model with a few extra processes/commodities/agents included. I've done this for MUSE1 and it's been a life saver.
Originally posted by @tsmbland in #643 (comment)
In theory we could write these scripts in Python, although may be better to write in Rust so we can generate the model files on the fly without having to save them in the repo
At some point, if we're going to have lots of example models (which I think we should), it would be worth building these models from a script - especially if they're all variations on the same base model with a few extra processes/commodities/agents included. I've done this for MUSE1 and it's been a life saver.
Originally posted by @tsmbland in #643 (comment)
In theory we could write these scripts in Python, although may be better to write in Rust so we can generate the model files on the fly without having to save them in the repo