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Description
Feature description
A way to exclude players from /baltop if they dont meet a specific requirement
A few ways to do this could be:
- If they dont meet a minimum value
baltop-requirement: 10000*orbaltop-requirement: $10000- (If their balance isnt more than 10,000, they wouldnt show up in /baltop)
- A playtime based requirement
baltop-requirement: playtime*orbaltop-requirement: 3600splaytime: 3600(1 hour in seconds)
- (If they havent played for more than an hour, they wouldnt show up in /baltop)
- Balance isnt more than the starting balance set in the config.yml
baltop-requirement: starting-balance- (If their balance value isnt more than "starting-balance: 10,000", they wouldnt show up)
- Don't exclude
baltop-requirement: none- (Wouldnt exclude any players)
*Another way to do the minimum value &/ playtime is to just have the baltop-requirement: need either a $ or s, so money requirement would be baltop-requirement: $10000 and time requirement would be baltop-requirement: 3600s
Like mdcfe#1970 mentioned on the essx-discussion on Discord (message link: https://discord.com/channels/390942438061113344/390943808948535297/1095297860674785431 )
Food for thought:
There should be another setting under "baltop-requirement" (show-negative: true/false) where devs could make it so that negative balances show up or not, (If their balance is negative, it most likely means they're playing on the server)
How the feature is useful
It would allow server developers to hide players who joined, got the starting balance or any kind of money, and then never joined the server. It would make /baltop to be less cramped and show players who actually play.