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⚙️ Component Language Pack + additions [🚀4.7.1 OUT🚀]

The default language pack modifies component names to make it easier to detect and track stats.

Component changes:

XL-1XL-1 Military A

Additional changes from StarStrings Pack

  • Contracts that award BP's have [BP] in the title
    • [BP]* for contracts with shared text and only a specific one awards, which is stated in description
  • Warning prefixes for illegal substances
  • Any item_commodities_raw_ entry that begins "Raw ..." will now be suffixed (Raw) instead
  • Hauling contract titles cleaned up and Direct underlined
  • Reformatted the Mining guide journal entry to group ores by rarity
    • nb. I do not verify that the source journal entry is in any way accurate.
  • Type notation prefix for missiles (Thanks to WhisperDark in Discord for suggestion)
    • Eg. Dominator II Missile -> [EM] Dominator II Missile

kindly provided by MrKraken ♥️

  • Hephaestanite shortened to Heph #12
  • Instability:/Resistance: shortened to Instab.:/Resist.: due to overlapping issues
  • Added [BP] also when you get Rewarded with a specific Blueprint

Note

Which pack should i use? [ScCompLangPack / Remix / Remix2 / StarStrings]

Basically, all the packs have the same QoL changes, they only differ in component naming. So i suggest choosing the preffered component naming.


⬇️ Download and install

Download the latest version here:
Releases Page

🔧 How to Install:

  1. Extract the ZIP file.
  2. If you already have a user.cfg file, do not overwrite it. Instead, open your existing user.cfg and add the following line at the end g_language = english.
  3. Copy the data folder and the (user.cfg) file into your game’s LIVE folder root.
  4. Launch the game.

Note

If you have the SC Launch Configurator you can just paste one of the links in the english language config

ScCompLangPack

https://raw.githubusercontent.com/ExoAE/ScCompLangPack/refs/heads/main/ScCompLangPack/data/Localization/english/global.ini

ScCompLangPackRemix

https://raw.githubusercontent.com/BeltaKoda/ScCompLangPackRemix/refs/heads/main/LIVE/data/Localization/english/global.ini

ScCompLangPackRemix2

https://raw.githubusercontent.com/ExoAE/ScCompLangPack/refs/heads/main/ScCompLangPackRemix2/data/Localization/english/global.ini


⚙️ScCompLangPackRemix here

XL-1M2A XL-1

Thx to BeltaKoda!

⚙️ScCompLangPackRemix2 also at the Releases Page

XL-1MIL-2A "XL-1"

(Also includes the blueprints)

Idea by andydsm


🚧 Contribute or Bugs

Found a bug or have an idea for improvement?

Feel free to open an issue or submit a pull request!

Notes

☕ Support and additional info

If you’d like to support me, you can use my Star Citizen referral code when when buying the game:

STAR-4JD7-RZT4

Or here:

☕ Ko-fi

Thank you for using my pack!

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This language pack modifies component names to make it easier to detect and track stats.

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