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Releases: FNF-SE/FNF-Shadow-Engine

0.4.2

01 Jan 20:13

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  • Fixed Test Erect (I [Homura] forgor to add erect stage)
  • Fixed Touch Here To Play
  • Fixed SustainSplash for pixel
  • Yet again GC changes
  • Use alternative name for mobile
  • Use Kade Engine clap and snap in ChartingState

0.4.0

28 Dec 13:00

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  • Added flixel-animate with lua functions
  • Added Erect and Nightmare difficulties (if you have mod that has that difficulty, add -Erect to your audio song files.)
  • Added 32-Bit's support globally
  • Added NotesSubstate (we forgor)
  • Fixed Video Cutscenes for lua, ControlsSubstate crash and iOS crash
  • Removed ShadowBuildField due to our versioning system
  • Unembedded Preloader and Soundtray assets for mods(?)
  • Rewrited Audio stuff with VS Camellia/CNE Audio stuff
  • Some GC rewrite (is still shit)
  • Sustain and SustainSplash rework
  • SE Icon rework (mostly for mobile)
  • FPS Counter rework
  • FileSystem Overhaul (now SE able to check OpenFL assets in FileSystem codes, that means no more CopyState for mobile)

0.3.0

11 Nov 08:18

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  • Removed more leftovers from GHR (Gacha Horror Recreation)
  • Switched XML to HXP in the project file and added welcoming
  • Added per-frame icon support (un-hardcoded icon splitting so unironically winning icons are now supported)
  • Added more V-Slice features
  • Un-GPU’d texture pixel assets (the images were not good for these)
  • Fixed sRGB for S3TC
  • Changed default note binds from WASD to DFJK (who even uses WASD anyway)
  • Added state and substate scripting support (Lua side still kinda janky thanks to PsychLua)
  • Backwards compatibility fixes
  • Rewrote Memory class to show exact game memory usage
  • Switched from linc_luajit to hxluajit
  • Improved shader handling (mostly for macOS)
  • Slightly better mobile support

...and probably more I forgot. Have fun!

0.2.1

19 Oct 20:37

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  • Remove leftovers from GHR (Gacha Horror Recreation)
  • Added missing things from Psych
  • Mobile Controls and Android changes (folder is now at Android/data and see Options)
  • Remove embedding code (it won't work gng)
  • Some JSON formatting
  • Added including all classes as possible macro
  • Added our icon!!

0.2.0

19 Oct 13:31
136e1c6

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first release.