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Pulsar Engine Logo (Coming soon)

Pulsar Engine

A next‑generation, experimental game engine focused on scalability, modularity, and modern systems design.

Join our Discord


About Pulsar

Pulsar Engine is an early-stage game engine built by developers who felt game engines deserved to be better from front to back.

The focus is on questioning assumptions that have calcified in existing engines and rebuilding core systems and UI experiences with clarity and intent. Pulsar emphasizes:

  • Scalable world simulation and spatial partitioning
  • Modern, Rust-first tooling and workflows
  • Explicit and modular engine architecture
  • Long-term maintainability over short-term convenience
  • In-editor stability as a first priority

🤝 Join the Community

Development happens in the open. Talk directly with the core developers, follow progress, and contribute ideas:

  • 💬 Discord: Real‑time discussion, dev updates, and experiments
  • 🧠 GitHub Discussions: Long‑form design conversations

Join our Discord


🚧 Platform Support Notice

Temporary Loss of Support for Non‑Windows Platforms

Non‑Windows support is temporarily limited while core architectural changes are underway.

📌 Tracking discussion: https://github.com/orgs/Far-Beyond-Pulsar/discussions/17

We are actively working toward restoring cross‑platform compatibility.


⚠️ Project Status

You probably can’t make a full game in Pulsar yet.

This repository is:

  • 🧪 Experimental
  • 🛠️ Under heavy development
  • 📈 Open to contributions

Progress and milestones are tracked here:

🔗 https://github.com/orgs/Far-Beyond-Pulsar/projects/1


🚀 Quick Start

Pulsar automatically manages dependencies and setup where possible.

cargo run --release

If required dependencies are missing, the engine will guide you through installation before you can enter the launcher.


🛰️ Related Project: Horizon

If you’re interested in large‑scale multiplayer and server technology, you may also like Horizon, developed by many of the same contributors.

Horizon Game Server


Screenshots & Development Media

image


💬 Get Involved

  • 🧑‍💻 Talk with the core developers and community
  • 🐞 Report bugs or design concerns
  • 💡 Propose experimental ideas

👉 https://github.com/Far-Beyond-Pulsar/Pulsar-Native/discussions


Pulsar Engine developed by Tristan J. Poland and the Pulsar community.

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The next-generation game engine that you deserve implemented in rust on top of GPUI

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