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Fascetta/README.md

Hi there, I'm Christian Bianchi 👋

R&D Scientist @ ItalAI | M.Sc. Computer Science @ Sapienza University

I am a researcher and engineer bridging the gap between theoretical deep learning and production-grade AI systems. My work focuses on Multimodal AI, Hypercomplex Models, and Embodied AI (Robotics), with a specific emphasis on making models highly efficient and adaptable.

Currently, I am building end-to-end spatial-audio interaction engines for embodied social robots at ItalAI and conducting research on Vision-Language-Action (VLA) models at PINLAB.


🔬 Research Highlights

Robotic Policy Adaptation via Weight-Space Meta-Learning

  • Status: Polishing codebase
  • Focus: Weight-Space Meta-Learning & Embodied AI.
  • Contribution: Engineered a parameter-generation system that creates task-specific adapters (LoRA) from visual inputs. The framework enables zero-shot adaptation for large-scale robotic policies without test-time optimization.
  • Code: WIZARD

Motion Unlearning for Safer Diffusion-Based Generation

  • Status: Academic Project
  • Focus: AI Safety & Machine Unlearning.
  • Contribution: Engineered a framework to selectively erase restricted concepts (e.g., "kick", "fall") from 3D motion generation models. Adapted state-of-the-art unlearning methods (ESD, LoRA, UCE) for Skeleton-Aware Latent Diffusion (SALAD).
  • Code: Motion-Unlearning-Evaluation

Quaternion Wavelet Diffusion for Image Super-Resolution

  • Status: IJCNN 2025 (Oral Presentation)
  • Focus: Hypercomplex Deep Learning & Generative Media.
  • Contribution: Pioneered ResQu, a quaternion wavelet-conditioned diffusion model that dynamically adjusts conditioning strength across denoising stages. Surpassed existing SOTA (StableSR) by over 19% in PSNR on DRealSR.
  • Code: ResQu

Calibrating Neural Networks via Radius Regularization

  • Status: B.Sc. Thesis
  • Focus: Reliability, Geometric Deep Learning, & Confidence Calibration.
  • Contribution: Proposed a hyperbolic radius-based calibration method using Poincaré balls, successfully reducing Expected Calibration Error (ECE) by 50% on CIFAR-100.
  • Code: Radius-Regularization

🛠 Engineering & Industry Experience

R&D Scientist @ ItalAI Labs (June 2025 – Present)

  • Architected a hardware-embodied audio-spatial interaction engine, integrating real-time speaker diarization and directional tracking to enable seamless multiparty engagement for social robots.
  • Engineered a persistent memory architecture utilizing dynamic per-persona context buffers to maintain conversational state and interaction history across long-horizon temporal sessions.

Generative AI Engineer @ F1 Consulting

  • Architected a DAG-based multi-agent LLM orchestration system (8+ specialized agents) for Aeroporti di Roma to handle non-linear reasoning paths.
  • Optimized LLM retrieval latency by 75% using semantic caching, embedding pruning, and efficient context-injection.
  • Built real-time, interruptible voice pipelines integrating ASR and streamed TTS for seamless user interaction.

Software Engineer @ HCL Software (Worked full-time alongside B.Sc. degree)

  • 🏆 Maverick Award Winner (Awarded to the top 4 out of 100+ engineers for exceptional impact).
  • Engineered a scalable dense vector retrieval system and internal RAG architecture, reducing developer debugging time by 40%.
  • Refactored legacy C/HLASM codebases, eliminating 30% of code duplication across critical systems.

💻 Tech Stack

Languages Python C++ SQL Bash

AI & ML Frameworks PyTorch TensorFlow Hugging Face LangChain CUDA

Cloud, HPC & DevOps AWS Docker Git Linux


📫 Let's Connect

I am currently open to collaborations in Embodied AI and exploring elite PhD opportunities.

Pinned Loading

  1. WIZARD WIZARD Public

    Official repository for WIZARD, a robotic policy adaptation framework that leverages weight-space meta-learning to achieve zero-shot task generalization from single video demonstrations and languag…

    JavaScript 3

  2. ResQu ResQu Public

    Forked from IceClear/StableSR

    Super-Resolution with Quave Preprocessing and StableSR Framework

    Python 3

  3. Motion-Unlearning-Evaluation Motion-Unlearning-Evaluation Public

    A framework for erasing concepts in 3D motion generation models. This repository adapts machine unlearning techniques (ESD, LoRA, UCE) to the SALAD model to remove unwanted motions for safer AI.

    Python 1 1

  4. FDS-Pokemon-Battles-prediction-2025 FDS-Pokemon-Battles-prediction-2025 Public

    A classification model to predict the winner of competitive Pokémon (Gen 1 OU) battles. Using data from Pokémon Showdown, this project focuses on feature engineering from initial team matchups and…

    Jupyter Notebook 2